xash3d-fwgs/engine/server
Alibek Omarov f0a856d9c8 engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2022-06-26 15:05:06 +03:00
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server.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
sv_client.c engine: server: don't issue an assert on invalid client names 2022-04-02 13:36:53 +03:00
sv_cmds.c engine: server: fix output of maps command 2022-05-29 01:29:51 +03:00
sv_custom.c engine: server: fix possible array overruns 2022-05-25 17:57:47 +03:00
sv_filter.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
sv_frame.c engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 2021-06-01 21:52:33 +03:00
sv_game.c engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2022-06-26 15:05:06 +03:00
sv_init.c engine: server: fix ParseFile calls 2021-10-08 17:31:32 +03:00
sv_log.c engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
sv_main.c engine: server: fix server dll leak when no map was loaded 2022-06-12 03:07:09 +03:00
sv_move.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
sv_phys.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sv_pmove.c engine: pmove: initialize trace argument in PM_TraceModel 2022-06-26 04:39:52 +03:00
sv_save.c engine: sv_save: added entity_state_t->startpos to save fields 2022-04-06 14:28:13 +03:00
sv_world.c engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00