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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 12:29:53 +01:00
xash3d-fwgs/engine/server
2024-05-23 02:06:54 +03:00
..
server.h engine: implement small Message Rewrite Facitility that allows to run mods that directly write internal GoldSrc messages 2024-04-28 06:59:18 +03:00
sv_client.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
sv_cmds.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
sv_custom.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_filter.c engine: server: exclude expired IP filters from check 2024-01-28 10:00:51 +03:00
sv_frame.c engine: common: simplify bit buffer operations 2024-04-08 07:24:53 +03:00
sv_game.c engine: server: check for invoker entity when filtering out host client during entities thinking 2024-05-23 02:06:54 +03:00
sv_init.c engine: server: allowed bandwidth test on listen servers 2024-02-26 19:41:32 +03:00
sv_log.c engine: server: replace useless call to SV_Serverinfo to a direct access 2024-04-06 06:58:15 +03:00
sv_main.c engine: server: define new "disconcfgfile" cvar. 2024-02-16 17:57:26 +03:00
sv_move.c engine: server: use soundlist to acquire random sounds for physics 2024-02-05 12:49:31 +03:00
sv_phys.c engine: server: add GetNativeObject to server's PhysicsAPI 2024-02-19 17:49:37 +03:00
sv_pmove.c engine: server: sv_pmove: always set FEV_NOTHOST for events coming from PMove (like GoldSrc) 2024-05-23 01:51:42 +03:00
sv_query.c engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00
sv_save.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
sv_world.c engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00