2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
xash3d-fwgs/engine/client
2019-05-12 03:08:51 +03:00
..
avi engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
vgui engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
cl_cmds.c ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
cl_custom.c HTTP download support 2019-02-02 05:15:59 +07:00
cl_debug.c ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
cl_demo.c ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
cl_efrag.c ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
cl_efx.c ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
cl_events.c legacymode: some codestyle fixes 2019-01-27 03:02:16 +03:00
cl_frame.c Remove duplicate R_ClearScene 2019-03-17 21:56:29 +07:00
cl_game.c engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
cl_gameui.c ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
cl_main.c engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
cl_mobile.c engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
cl_netgraph.c ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
cl_parse.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
cl_pmove.c ref: fix compiling errors 2019-03-16 04:24:27 +03:00
cl_qparse.c ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
cl_remap.c ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
cl_render.c ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_scrn.c engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
cl_tent.c ref: get rid of R_IncrementSpeedsCounter 2019-04-15 02:17:43 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
cl_view.c ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 2019-03-28 18:17:58 +03:00
client.h ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 2019-04-15 01:19:05 +03:00
console.c engine: console: fix invalid REF_GET_PARM call 2019-05-11 18:52:32 +03:00
in_evdev.c Merge 4281 update 2018-10-28 00:39:29 +03:00
in_joy.c ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
input.c engine: fix possible crash during exit 2019-03-30 01:29:40 +03:00
input.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
keys.c keys: allow autorepeat for menu and console for any keys 2019-01-30 21:47:05 +03:00
mod_dbghulls.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
ref_common.c engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
ref_common.h ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
s_dsp.c Apply 4253 update 2018-10-04 13:08:48 +07:00
s_load.c Apply 4281 update 2018-10-27 23:32:09 +03:00
s_main.c ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
s_mix.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
s_mouth.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
s_stream.c Initial amd64 port 2018-12-05 23:57:05 +07:00
s_utils.c
s_vox.c android: initial port 2019-05-02 18:07:03 +03:00
sound.h android: initial port 2019-05-02 18:07:03 +03:00
titles.c Initial amd64 port 2018-12-05 23:57:05 +07:00
vid_common.c ref: get rid of vidState, add GL_SwapBuffers to engine exports 2019-03-16 11:58:44 +07:00
vid_common.h android: initial port 2019-05-02 18:07:03 +03:00
vox.h Merge 4140 update 2018-06-11 14:04:50 +03:00