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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 21:10:16 +01:00
xash3d-fwgs/engine
2021-06-06 16:22:04 +03:00
..
client engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482 2021-06-06 16:22:04 +03:00
common engine: Haiku OS support (#478) 2021-06-05 10:54:37 +03:00
platform engine: platform: fix opensles audio 2021-03-10 13:45:02 +03:00
server engine: server: fix memleak after previous commit 2021-06-02 22:06:17 +03:00
alias.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
anorms.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
custom.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
customentity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
edict.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
eiface.h server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4 2021-03-07 02:46:38 +03:00
keydefs.h GameController: Add separate D-Pad bindings 2021-01-07 17:37:37 +03:00
menu_int.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 2018-04-17 03:57:21 +03:00
physint.h engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
progdefs.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_api.h ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
sequence.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
shake.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sprite.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui_api.h Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
warpsin.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript engine: Haiku OS support (#478) 2021-06-05 10:54:37 +03:00