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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-11 05:19:01 +01:00
xash3d-fwgs/engine
2024-02-19 17:49:37 +03:00
..
client engine: gameui: add GetNativeObject to extended menu API 2024-02-19 17:49:37 +03:00
common engine: zone: refactoring 2024-02-19 06:13:54 +03:00
platform engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore 2024-02-19 17:49:37 +03:00
server engine: server: better error message for missing spawn functions 2024-02-17 22:15:41 +03:00
alias.h
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 2024-01-12 23:13:22 +03:00
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h engine: gameui: add GetNativeObject to extended menu API 2024-02-19 17:49:37 +03:00
mobility_int.h engine: change mobility API license to Unlicense, as with build.h 2024-02-05 15:01:03 +03:00
physint.h common: add ALLOC_CHECK macro that enables attribute alloc_size on GCC that allows to prevent suspicious allocation sizes 2023-12-09 19:00:25 +03:00
progdefs.h
ref_api.h common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 2024-01-29 05:59:06 +03:00
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript platform: android: port to SDL 2024-02-19 17:47:40 +03:00