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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-03 23:51:14 +01:00
xash3d-fwgs/ref/gl
2023-05-27 21:52:58 +03:00
..
vgl_shim psvita: use crtlib where possible 2023-03-11 07:09:19 +03:00
exports.txt
gl_alias.c ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
gl_backend.c engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
gl_beams.c ref: fix beams end point 2022-11-16 22:54:07 +03:00
gl_context.c engine: client: move some RenderAPI GetParm queries to engine 2023-05-19 05:03:25 +03:00
gl_cull.c ref: gl: cleanup unused functions in frustum 2023-04-03 05:05:32 +03:00
gl_dbghulls.c
gl_decals.c ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
gl_draw.c
gl_export.h
gl_frustum.c ref: gl: cleanup unused functions in frustum 2023-04-03 05:05:32 +03:00
gl_frustum.h ref: gl: cleanup unused functions in frustum 2023-04-03 05:05:32 +03:00
gl_image.c ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes 2023-05-19 04:37:53 +03:00
gl_local.h engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
gl_opengl.c engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
gl_rlight.c ref: gl: cleanup unused functions 2023-04-03 05:09:33 +03:00
gl_rmain.c ref: gl: add immediate mode shim for psvita 2023-03-11 07:09:18 +03:00
gl_rmath.c ref: gl: cleanup unused functions 2023-04-03 05:09:33 +03:00
gl_rmisc.c engine: client: implement v_dark in engine, instead of making it ref-specific 2023-04-28 16:52:22 +03:00
gl_rpart.c ref: gl: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
gl_rsurf.c ref: gl: track current bound texture index in gl_textures array in separate glState field 2023-05-16 23:44:52 +03:00
gl_sprite.c ref: gl: replace va function calls. 2023-03-11 17:56:05 +03:00
gl_studio.c ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc. 2023-05-17 17:23:35 +03:00
gl_triapi.c ref: gl: Goldsrc compatible fog implementation 2023-05-20 23:36:04 +03:00
gl_vgui.c
gl_warp.c ref: gl: turn magic skybox numbers into defined macros 2023-05-19 04:36:05 +03:00
wscript ref: gl: add immediate mode shim for psvita 2023-03-11 07:09:18 +03:00