2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 12:29:53 +01:00
xash3d-fwgs/engine/server
2022-05-28 22:16:08 +03:00
..
server.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
sv_client.c engine: server: don't issue an assert on invalid client names 2022-04-02 13:36:53 +03:00
sv_cmds.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
sv_custom.c engine: server: fix possible array overruns 2022-05-25 17:57:47 +03:00
sv_filter.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
sv_frame.c engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 2021-06-01 21:52:33 +03:00
sv_game.c engine: server: fix possible array overruns 2022-05-25 17:57:47 +03:00
sv_init.c engine: server: fix ParseFile calls 2021-10-08 17:31:32 +03:00
sv_log.c engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-27 19:40:05 +03:00
sv_main.c engine: server: fix bot count 2022-05-28 22:16:08 +03:00
sv_move.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
sv_phys.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sv_pmove.c engine: fix predicting oldbuttons 2021-03-12 00:10:51 +03:00
sv_save.c engine: sv_save: added entity_state_t->startpos to save fields 2022-04-06 14:28:13 +03:00
sv_world.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00