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mirror of https://github.com/FWGS/xash3d-fwgs synced 2025-01-08 09:25:13 +01:00
xash3d-fwgs/engine
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
..
client filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
common filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
platform filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
server engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc 2022-07-21 01:52:10 +03:00
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 2022-05-21 03:03:59 +03:00
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
menu_int.h engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag 2022-06-29 03:20:55 +03:00
mobility_int.h
physint.h
progdefs.h
ref_api.h filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
warpsin.h
wscript filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00