.. |
backends.h
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engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
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2021-06-26 00:19:49 +03:00 |
beamdef.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
boneinfo.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
bspfile.h
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common: increase MAX_MAP_MODELS to 1024, to match PrimeXT compilers
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2022-08-21 17:27:48 +03:00 |
cl_entity.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
com_image.h
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engine: added support for BC7 and BC6H compression formats of DDS textures
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2022-03-07 02:03:40 +03:00 |
com_model.h
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engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
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2022-07-01 03:41:55 +03:00 |
con_nprint.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
const.h
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public: crtlib: add Q_isspace function
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2022-01-04 02:22:20 +03:00 |
cvardef.h
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common: define FCVAR_FILTERABLE, change FCVAR_LATCH value (probably losing compatibility with XashXT and Paranoia 2)
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2021-11-23 05:23:38 +03:00 |
defaults.h
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engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
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2021-06-26 00:19:49 +03:00 |
demo_api.h
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2021-01-04 20:55:10 +03:00 |
dlight.h
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2021-01-04 20:55:10 +03:00 |
enginefeatures.h
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engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE
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2021-12-08 20:27:02 +03:00 |
entity_state.h
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2021-01-04 20:55:10 +03:00 |
entity_types.h
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2021-01-04 20:55:10 +03:00 |
event_api.h
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2021-01-04 20:55:10 +03:00 |
event_args.h
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2021-01-04 20:55:10 +03:00 |
event_flags.h
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2021-01-04 20:55:10 +03:00 |
gameinfo.h
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engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons
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2022-02-10 02:53:35 +03:00 |
hltv.h
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2021-01-04 20:55:10 +03:00 |
ivoicetweak.h
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2021-01-04 20:55:10 +03:00 |
kbutton.h
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2021-01-04 20:55:10 +03:00 |
lightstyle.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
mathlib.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
net_api.h
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engine: modify NetAPI to follow const qualifiers
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2021-07-20 16:10:32 +03:00 |
netadr.h
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engine: server: new IP filter, rewritten with IPv6 in mind
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2022-06-09 03:10:02 +03:00 |
particledef.h
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2021-01-04 20:55:10 +03:00 |
pmtrace.h
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2021-01-04 20:55:10 +03:00 |
port.h
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engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now
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2022-06-11 03:25:57 +03:00 |
qfont.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
r_efx.h
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2021-01-04 20:55:10 +03:00 |
r_studioint.h
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2021-01-04 20:55:10 +03:00 |
ref_params.h
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2021-01-04 20:55:10 +03:00 |
render_api.h
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engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
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2022-09-20 18:06:19 +03:00 |
screenfade.h
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
studio_event.h
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2021-01-04 20:55:10 +03:00 |
triangleapi.h
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2021-01-04 20:55:10 +03:00 |
usercmd.h
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2021-01-04 20:55:10 +03:00 |
wadfile.h
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2021-01-04 20:55:10 +03:00 |
weaponinfo.h
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2021-01-04 20:55:10 +03:00 |
wrect.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
xash3d_types.h
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common: add STATIC_ASSERT macro
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2022-09-20 21:55:32 +03:00 |