.. |
backends.h
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common: add DOS4GW platform
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2020-02-08 23:15:40 +07:00 |
beamdef.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
boneinfo.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
bspfile.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
cl_entity.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
com_image.h
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
com_model.h
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engine: studio.h: add Paranoia 2: The Savior structures and macros.
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2020-11-27 22:06:05 +03:00 |
con_nprint.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
const.h
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
cvardef.h
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engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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2019-07-28 00:13:40 +03:00 |
defaults.h
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defaults: if no crashhandler was defined, fallback to null
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2020-08-23 19:02:15 +03:00 |
demo_api.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
dlight.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
enginefeatures.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
entity_state.h
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
entity_types.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
event_api.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
event_args.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
event_flags.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
gameinfo.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
hltv.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
ivoicetweak.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
kbutton.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
lightstyle.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
mathlib.h
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public: initial moving some common code into static public library, that can be linked to any engine part
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2019-03-20 01:17:46 +03:00 |
net_api.h
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engine: fix warnings
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2018-10-06 03:42:09 +03:00 |
netadr.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
particledef.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
pmtrace.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
port.h
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port.h: split common and posix defines
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2020-02-08 23:15:40 +07:00 |
qfont.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
r_efx.h
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
r_studioint.h
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Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers
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2018-04-23 23:06:18 +03:00 |
ref_params.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
render_api.h
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avi: replace longs by ints
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2020-04-19 13:02:51 +03:00 |
screenfade.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
studio_event.h
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engine: studio.h: use C99 types.
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2020-11-27 22:06:05 +03:00 |
triangleapi.h
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Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers
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2018-04-23 23:06:18 +03:00 |
usercmd.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
wadfile.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
weaponinfo.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
wrect.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
xash3d_types.h
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xash3d_types: start refactoring engine to use stdint.h types
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2020-04-19 13:02:51 +03:00 |