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mirror of https://github.com/FWGS/xash3d-fwgs synced 2025-01-11 02:45:46 +01:00
xash3d-fwgs/engine
2020-05-02 19:08:43 +03:00
..
client avi: replace longs by ints 2020-04-19 13:02:51 +03:00
common launcher: oops, enable NOCONHOST only for Win32 2020-04-30 20:48:33 +03:00
platform engine: disallow zero-width strings for getenv() 2020-04-19 13:02:51 +03:00
server engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine. 2020-05-02 19:08:43 +03:00
alias.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
anorms.h
cdll_exp.h
cdll_int.h
custom.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
customentity.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
edict.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
eiface.h
keydefs.h
menu_int.h menu_int: add DoubleTime extension 2020-03-04 07:23:38 +03:00
mobility_int.h
physint.h
progdefs.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
ref_api.h ref: add export that returns GL_GetProcAddress for renderapi 2020-02-25 12:59:04 +07:00
sequence.h
shake.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
sprite.h xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
studio.h engine: studio: fix signed left shift to unsigned left shift 2020-03-30 00:48:17 +03:00
vgui_api.h
warpsin.h
wscript engine: wscript: remove non-actual comment line about include dirs order 2020-04-25 21:28:20 +03:00