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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 18:59:50 +01:00
xash3d-fwgs/ref_gl
2019-03-20 01:20:58 +03:00
..
gl_alias.c ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
gl_backend.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
gl_beams.c ref: fix all undefined references 2019-03-11 17:37:58 +03:00
gl_context.c ref_gl: fixes for MSVC 2019-03-20 01:20:58 +03:00
gl_cull.c ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
gl_dbghulls.c ref: fix all undefined references 2019-03-11 17:37:58 +03:00
gl_decals.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
gl_draw.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
gl_export.h ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
gl_frustum.c ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
gl_frustum.h ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
gl_image.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
gl_local.h ref_gl: fixes for MSVC 2019-03-20 01:20:58 +03:00
gl_opengl.c ref: remove convar_t from renderer, disable engine-related definitions in mod_local 2019-03-16 18:15:05 +07:00
gl_rlight.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
gl_rmain.c ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
gl_rmath.c ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
gl_rmisc.c ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
gl_rpart.c ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
gl_rsurf.c ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
gl_sprite.c ref_gl: fixes for MSVC 2019-03-20 01:20:58 +03:00
gl_studio.c ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
gl_triapi.c Fix SpriteTexture 2019-03-17 23:41:11 +07:00
gl_vgui.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
gl_warp.c Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
wscript public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00