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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 01:45:19 +01:00
xash3d-fwgs/filesystem
Bien Pham 816337a7bb filesystem: set root directory as static
Counter-Strike uses COM_ExpandFileName to get
full path to filesystem_stdio. When reading liblist.gam,
the engine will clear the search path and the root search path
will be cleared. Set it as static so it will be excluded from clearing.
2022-11-02 18:07:25 +06:00
..
filesystem_internal.h filesystem: integrate inotify for file changes 2022-09-10 22:55:07 +03:00
filesystem.c filesystem: set root directory as static 2022-11-02 18:07:25 +06:00
filesystem.h filesystem: integrate inotify for file changes 2022-09-10 22:55:07 +03:00
fscallback.h filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
pak.c filesystem: fixes for GCC 3 2022-08-06 20:33:01 +03:00
VFileSystem009.cpp filesystem: allow acquiring C interface through CreateInterface export 2022-08-25 20:33:16 +03:00
VFileSystem009.h filesystem: generated VFileSystem009 from pdwtags output, removed unneeded in C++ this first argument 2022-07-28 18:56:02 +03:00
wad.c filesystem: fixes for GCC 3 2022-08-06 20:33:01 +03:00
watch.c filesystem: integrate inotify for file changes 2022-09-10 22:55:07 +03:00
wscript filesystem: wscript: add dummy filesystem_includes target that only exposes public filesystem_stdio include paths 2022-09-10 22:52:52 +03:00
zip.c filesystem: fixes for GCC 3 2022-08-06 20:33:01 +03:00