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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 04:51:25 +01:00
xash3d-fwgs/engine/server
2018-10-04 14:27:14 +07:00
..
server.h Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_client.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_cmds.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_custom.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_frame.c Apply 4253 update 2018-10-04 13:08:48 +07:00
sv_game.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_init.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
sv_log.c Apply 4253 update 2018-10-04 13:08:48 +07:00
sv_main.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_move.c Apply 4253 update 2018-10-04 13:08:48 +07:00
sv_phys.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_pmove.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_save.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
sv_world.c Apply 4253 update 2018-10-04 13:08:48 +07:00