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The `.editorconfig` file in this repo is configured to trim all trailing whitespace regardless of whether the line is modified. Trims all trailing whitespace in the repository to make the codebase easier to work with in editors that respect `.editorconfig`. `git blame` becomes less useful on these lines but it already isn't very useful. Commands: ``` find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ ```
307 lines
7.0 KiB
C
307 lines
7.0 KiB
C
/*
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s_utils.c - common sound functions
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Copyright (C) 2009 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "sound.h"
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// hardcoded macros to test for zero crossing
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#define ZERO_X_8( b ) (( b ) < 2 && ( b ) > -2 )
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#define ZERO_X_16( b ) (( b ) < 512 && ( b ) > -512 )
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//-----------------------------------------------------------------------------
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// Purpose: Search backward for a zero crossing starting at sample
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// Input : sample - starting point
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// Output : position of zero crossing
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//-----------------------------------------------------------------------------
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int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample )
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{
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if( pWaveData == NULL )
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return sample;
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if( pWaveData->type == WF_PCMDATA )
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{
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int sampleSize;
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sampleSize = pWaveData->width * pWaveData->channels;
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// this can never be zero -- other functions divide by this.
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// This should never happen, but avoid crashing
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if( sampleSize <= 0 ) sampleSize = 1;
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if( pWaveData->width == 1 )
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{
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signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
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qboolean zero = false;
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if( pWaveData->channels == 1 )
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{
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while( sample > 0 && !zero )
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{
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if( ZERO_X_8( *pData ))
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{
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zero = true;
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}
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else
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{
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sample--;
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pData--;
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}
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}
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}
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else
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{
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while( sample > 0 && !zero )
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{
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if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
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{
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zero = true;
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}
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else
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{
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sample--;
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pData--;
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}
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}
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}
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}
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else
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{
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short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
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qboolean zero = false;
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if( pWaveData->channels == 1 )
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{
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while( sample > 0 && !zero )
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{
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if( ZERO_X_16(*pData ))
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{
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zero = true;
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}
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else
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{
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pData--;
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sample--;
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}
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}
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}
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else
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{
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while( sample > 0 && !zero )
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{
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if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
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{
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zero = true;
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}
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else
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{
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sample--;
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pData--;
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}
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}
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}
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}
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}
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return sample;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Search forward for a zero crossing
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// Input : sample - starting point
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// Output : position of found zero crossing
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//-----------------------------------------------------------------------------
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int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample )
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{
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if( pWaveData == NULL )
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return sample;
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if( pWaveData->type == WF_PCMDATA )
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{
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int sampleSize;
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sampleSize = pWaveData->width * pWaveData->channels;
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// this can never be zero -- other functions divide by this.
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// This should never happen, but avoid crashing
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if( sampleSize <= 0 ) sampleSize = 1;
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if( pWaveData->width == 1 ) // 8-bit
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{
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signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
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qboolean zero = false;
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if( pWaveData->channels == 1 )
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{
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while( sample < pWaveData->samples && !zero )
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{
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if( ZERO_X_8( *pData ))
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{
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zero = true;
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}
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else
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{
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sample++;
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pData++;
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}
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}
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}
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else
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{
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while( sample < pWaveData->samples && !zero )
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{
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if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
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{
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zero = true;
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}
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else
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{
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sample++;
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pData++;
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}
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}
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}
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}
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else
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{
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short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
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qboolean zero = false;
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if( pWaveData->channels == 1 )
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{
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while( sample > 0 && !zero )
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{
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if( ZERO_X_16( *pData ))
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{
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zero = true;
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}
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else
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{
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pData++;
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sample++;
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}
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}
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}
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else
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{
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while( sample > 0 && !zero )
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{
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if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
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{
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zero = true;
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}
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else
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{
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sample++;
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pData++;
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}
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}
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}
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}
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}
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return sample;
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}
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//-----------------------------------------------------------------------------
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// Purpose: wrap the position wrt looping
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// Input : samplePosition - absolute position
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// Output : int - looped position
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//-----------------------------------------------------------------------------
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int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop )
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{
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// if the wave is looping and we're past the end of the sample
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// convert to a position within the loop
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// At the end of the loop, we return a short buffer, and subsequent call
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// will loop back and get the rest of the buffer
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if( pSource->loopStart >= 0 && samplePosition >= pSource->samples && use_loop )
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{
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// size of loop
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int loopSize = pSource->samples - pSource->loopStart;
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// subtract off starting bit of the wave
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samplePosition -= pSource->loopStart;
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if( loopSize )
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{
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// "real" position in memory (mod off extra loops)
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samplePosition = pSource->loopStart + ( samplePosition % loopSize );
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}
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// ERROR? if no loopSize
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}
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return samplePosition;
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}
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int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop )
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{
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int totalSampleCount;
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int sampleSize;
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// handle position looping
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samplePosition = S_ConvertLoopedPosition( pSource, samplePosition, use_loop );
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// how many samples are available (linearly not counting looping)
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totalSampleCount = pSource->samples - samplePosition;
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// may be asking for a sample out of range, clip at zero
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if( totalSampleCount < 0 ) totalSampleCount = 0;
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// clip max output samples to max available
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if( sampleCount > totalSampleCount )
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sampleCount = totalSampleCount;
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sampleSize = pSource->width * pSource->channels;
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// this can never be zero -- other functions divide by this.
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// This should never happen, but avoid crashing
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if( sampleSize <= 0 ) sampleSize = 1;
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// byte offset in sample database
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samplePosition *= sampleSize;
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// if we are returning some samples, store the pointer
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if( sampleCount )
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{
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*pData = pSource->buffer + samplePosition;
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}
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return sampleCount;
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}
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// move the current position to newPosition
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void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition )
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{
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if( pSource )
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newPosition = S_ZeroCrossingAfter( pSource, newPosition );
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pChan->pMixer.sample = newPosition;
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}
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// end playback at newEndPosition
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void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition )
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{
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// forced end of zero means play the whole sample
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if( !newEndPosition ) newEndPosition = 1;
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if( pSource )
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newEndPosition = S_ZeroCrossingBefore( pSource, newEndPosition );
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// past current position? limit.
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if( newEndPosition < pChan->pMixer.sample )
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newEndPosition = pChan->pMixer.sample;
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pChan->pMixer.forcedEndSample = newEndPosition;
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}
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