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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 18:30:50 +01:00
xash3d-fwgs/engine/server
2022-08-19 22:22:40 +03:00
..
server.h engine: small code fixes related to voice chat 2022-08-18 04:46:11 +03:00
sv_client.c engine: server: read full voicedata message even if voice is disabled server wide 2022-08-19 22:22:40 +03:00
sv_cmds.c engine: server: fix output of maps command 2022-05-29 01:29:51 +03:00
sv_custom.c engine: server: fix possible array overruns 2022-05-25 17:57:47 +03:00
sv_filter.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
sv_frame.c engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 2021-06-01 21:52:33 +03:00
sv_game.c engine: server: emulate pfnPEntityOfEntIndex bug only with explicitly enabled GoldSrc bug compatibility 2022-08-15 06:00:00 +03:00
sv_init.c engine: small code fixes related to voice chat 2022-08-18 04:46:11 +03:00
sv_log.c engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
sv_main.c engine: server: added support for variable voice chat quality 2022-08-18 04:46:11 +03:00
sv_move.c engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
sv_phys.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sv_pmove.c engine: pmove: initialize trace argument in PM_TraceModel 2022-06-26 04:39:52 +03:00
sv_save.c engine: sv_save: added entity_state_t->startpos to save fields 2022-04-06 14:28:13 +03:00
sv_world.c engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00