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xash3d-fwgs/scripts/waifulib/sdl2.py

106 lines
3.6 KiB
Python

# encoding: utf-8
# sdl2.py -- sdl2 waf plugin
# Copyright (C) 2018 a1batross
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
import os
def options(opt):
grp = opt.add_option_group('SDL2/SDL3 options')
grp.add_option('-s', '--sdl2', action='store', dest = 'SDL_PATH', default = None,
help = 'path to precompiled SDL library (required for Windows)')
grp.add_option('--use-sdl3', action='store_true', dest='SDL3', default = False, help = 'configure for SDL3 [default: %(default)s]')
grp.add_option('--skip-sdl2-sanity-check', action='store_false', default = True, dest='SDL_SANITY_CHECK',
help = 'skip checking SDL sanity [default: %(default)s]')
def my_dirname(path):
# really dumb, will not work with /path/framework//, but still enough
if path[-1] == '/':
path = path[:-1]
return os.path.dirname(path)
def sdl2_configure_path(conf, path, libname):
conf.start_msg('Configuring %s by path' % libname)
HAVE = 'HAVE_' + libname
INCLUDES = 'INCLUDES_' + libname
FRAMEWORKPATH = 'FRAMEWORKPATH_' + libname
FRAMEWORK = 'FRAMEWORK_' + libname
LIBPATH = 'LIBPATH_' + libname
LIB = 'LIB_' + libname
conf.env[HAVE] = 1
if conf.env.DEST_OS == 'darwin':
conf.env[INCLUDES] = [os.path.abspath(os.path.join(path, 'Headers'))]
conf.env[FRAMEWORKPATH] = [my_dirname(path)]
conf.env[FRAMEWORK] = [libname]
conf.end_msg('yes: {0}, {1}, {2}'.format(conf.env[FRAMEWORK], conf.env[FRAMEWORKPATH], conf.env[INCLUDES]))
else:
conf.env[INCLUDES] = [
os.path.abspath(os.path.join(path, 'include')),
os.path.abspath(os.path.join(path, 'include/%s' % libname))
]
libpath = 'lib'
if conf.env.COMPILER_CC == 'msvc':
if conf.env.DEST_CPU == 'x86_64':
libpath = 'lib/x64'
else:
libpath = 'lib/' + conf.env.DEST_CPU
conf.env[LIBPATH] = [os.path.abspath(os.path.join(path, libpath))]
conf.env[LIB] = [libname]
conf.end_msg('yes: {0}, {1}, {2}'.format(conf.env[LIB], conf.env[LIBPATH], conf.env[INCLUDES]))
def configure(conf):
if conf.options.SDL3:
libname = 'SDL3'
else:
libname = 'SDL2'
HAVE = 'HAVE_'+libname
if conf.options.SDL_PATH:
sdl2_configure_path(conf, conf.options.SDL_PATH, libname)
elif conf.env.DEST_OS == 'darwin':
sdl2_configure_path(conf, '/Library/Frameworks/%s.framework' % libname, libname)
else:
try:
conf.check_cfg(package=libname.lower(), args='--cflags --libs',
msg='Checking for %s (pkg-config)' % libname)
except conf.errors.ConfigurationError:
try:
if not conf.env.SDLCONFIG:
conf.find_program('%s-config' % libname.lower(), var='SDLCONFIG')
conf.check_cfg(path=conf.env.SDLCONFIG, args='--cflags --libs',
msg='Checking for %s (%s-config)' % (libname, libname.lower()), package='',
uselib_store=libname)
except conf.errors.ConfigurationError:
conf.env[HAVE] = 0
if conf.env[HAVE] and conf.options.SDL_SANITY_CHECK:
try:
conf.check_cc(
fragment='''
#define SDL_MAIN_HANDLED
#include <SDL.h>
int main( void )
{
SDL_Init( SDL_INIT_EVENTS );
return 0;
}''',
msg = 'Checking for %s sanity' % libname,
use = libname,
execute = False)
except conf.errors.ConfigurationError:
conf.env.HAVE_SDL2 = 0