mirror of
https://github.com/FWGS/xash3d-fwgs
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143 lines
5.9 KiB
C
143 lines
5.9 KiB
C
/*
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net_buffer.h - network message io functions
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Copyright (C) 2010 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef NET_BUFFER_H
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#define NET_BUFFER_H
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#include "enginefeatures.h"
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/*
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==============================================================================
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MESSAGE IO FUNCTIONS
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Handles byte ordering and avoids alignment errors
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==============================================================================
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*/
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// Pad a number so it lies on an N byte boundary.
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// So PAD_NUMBER(0,4) is 0 and PAD_NUMBER(1,4) is 4
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#define PAD_NUMBER( num, boundary ) ((( num ) + (( boundary ) - 1 )) / ( boundary )) * ( boundary )
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_inline int BitByte( int bits )
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{
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return PAD_NUMBER( bits, 8 ) >> 3;
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}
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struct sizebuf_s
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{
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qboolean bOverflow; // overflow reading or writing
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const char *pDebugName; // buffer name (pointer to const name)
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byte *pData;
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int iCurBit;
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int nDataBits;
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};
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#define MSG_StartReading MSG_StartWriting
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#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
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#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
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#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
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#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
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#define MSG_ReadString( sb ) MSG_ReadStringExt( sb, false )
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#define MSG_ReadStringLine( sb ) MSG_ReadStringExt( sb, true )
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#define MSG_ReadAngle( sb ) (float)(MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
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#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
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// common functions
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void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits );
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void MSG_InitMasks( void ); // called once at startup engine
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int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence );
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void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
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_inline int MSG_TellBit( sizebuf_t *sb ) { return sb->iCurBit; }
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_inline const char *MSG_GetName( sizebuf_t *sb ) { return sb->pDebugName; }
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qboolean MSG_CheckOverflow( sizebuf_t *sb );
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#if XASH_BIG_ENDIAN
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#define MSG_BigShort( x ) ( x )
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#else
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static inline uint16_t MSG_BigShort( const uint16_t x )
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{
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return (x >> 8) | (x << 8);
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}
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#endif
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// init writing
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void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits );
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void MSG_Clear( sizebuf_t *sb );
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// Bit-write functions
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void MSG_WriteOneBit( sizebuf_t *sb, int nValue );
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void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits );
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void MSG_WriteSBitLong( sizebuf_t *sb, int data, int numbits );
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void MSG_WriteBitLong( sizebuf_t *sb, uint data, int numbits, qboolean bSigned );
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qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits );
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void MSG_WriteBitAngle( sizebuf_t *sb, float fAngle, int numbits );
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// Byte-write functions
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#define MSG_BeginServerCmd( sb, cmd ) MSG_WriteCmdExt( sb, cmd, NS_SERVER, NULL )
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#define MSG_BeginClientCmd( sb, cmd ) MSG_WriteCmdExt( sb, cmd, NS_CLIENT, NULL )
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void MSG_WriteCmdExt( sizebuf_t *sb, int cmd, netsrc_t type, const char *name ); // message marker
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void MSG_WriteChar( sizebuf_t *sb, int val );
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void MSG_WriteByte( sizebuf_t *sb, int val );
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void MSG_WriteShort( sizebuf_t *sb, int val );
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void MSG_WriteWord( sizebuf_t *sb, int val );
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void MSG_WriteLong( sizebuf_t *sb, int val );
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void MSG_WriteDword( sizebuf_t *sb, uint val );
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void MSG_WriteCoord( sizebuf_t *sb, float val );
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void MSG_WriteFloat( sizebuf_t *sb, float val );
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void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa );
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void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa );
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qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes ); // same as MSG_WriteData
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qboolean MSG_WriteString( sizebuf_t *sb, const char *pStr ); // returns false if it overflows the buffer.
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qboolean MSG_WriteStringf( sizebuf_t *sb, const char *format, ... ) _format( 2 );
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// helper functions
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_inline int MSG_GetNumBytesWritten( sizebuf_t *sb ) { return BitByte( sb->iCurBit ); }
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_inline int MSG_GetRealBytesWritten( sizebuf_t *sb ) { return sb->iCurBit >> 3; } // unpadded
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_inline int MSG_GetNumBitsWritten( sizebuf_t *sb ) { return sb->iCurBit; }
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_inline int MSG_GetMaxBits( sizebuf_t *sb ) { return sb->nDataBits; }
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_inline int MSG_GetMaxBytes( sizebuf_t *sb ) { return sb->nDataBits >> 3; }
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_inline int MSG_GetNumBitsLeft( sizebuf_t *sb ) { return sb->nDataBits - sb->iCurBit; }
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_inline int MSG_GetNumBytesLeft( sizebuf_t *sb ) { return MSG_GetNumBitsLeft( sb ) >> 3; }
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_inline byte *MSG_GetData( sizebuf_t *sb ) { return sb->pData; }
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_inline byte *MSG_GetBuf( sizebuf_t *sb ) { return sb->pData; } // just an alias
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// Bit-read functions
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int MSG_ReadOneBit( sizebuf_t *sb );
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qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits );
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float MSG_ReadBitAngle( sizebuf_t *sb, int numbits );
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int MSG_ReadSBitLong( sizebuf_t *sb, int numbits );
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uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits );
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uint MSG_ReadBitLong( sizebuf_t *sb, int numbits, qboolean bSigned );
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// Byte-read functions
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#define MSG_ReadServerCmd( sb ) MSG_ReadCmd( sb, NS_SERVER )
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#define MSG_ReadClientCmd( sb ) MSG_ReadCmd( sb, NS_CLIENT )
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int MSG_ReadCmd( sizebuf_t *sb, netsrc_t type ); // message marker
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int MSG_ReadChar( sizebuf_t *sb );
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int MSG_ReadByte( sizebuf_t *sb );
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int MSG_ReadShort( sizebuf_t *sb );
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int MSG_ReadWord( sizebuf_t *sb );
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int MSG_ReadLong( sizebuf_t *sb );
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uint MSG_ReadDword( sizebuf_t *sb );
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float MSG_ReadCoord( sizebuf_t *sb );
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float MSG_ReadFloat( sizebuf_t *sb );
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void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa );
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void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa );
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qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes );
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char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine );
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#endif//NET_BUFFER_H
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