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https://github.com/FWGS/xash3d-fwgs
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The `.editorconfig` file in this repo is configured to trim all trailing whitespace regardless of whether the line is modified. Trims all trailing whitespace in the repository to make the codebase easier to work with in editors that respect `.editorconfig`. `git blame` becomes less useful on these lines but it already isn't very useful. Commands: ``` find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+ ```
128 lines
3.1 KiB
C
128 lines
3.1 KiB
C
/*
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in_dos.c - DOS input
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Copyright (C) 2020 mittorn
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "platform/platform.h"
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#include "input.h"
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#include <dos.h>
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static struct key_s
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{
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byte buf[256];
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byte buf_head;
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qboolean shift;
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qboolean chars;
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} keystate;
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//=============================================================================
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byte scantokey[128] =
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{
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// 0 1 2 3 4 5 6 7
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// 8 9 A B C D E F
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0 , 27, '1', '2', '3', '4', '5', '6',
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'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
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'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
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'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
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'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
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'\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
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'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
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K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
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K_F6, K_F7, K_F8, K_F9, K_F10,0 , 0 , K_HOME,
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K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
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K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
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K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
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};
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// will be implemented later
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void Platform_RunEvents( void )
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{
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int i;
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for( i = 0; i < keystate.buf_head;i++ )
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{
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int k = keystate.buf[i];
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int key = scantokey[k&0x7f];
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int value = !(k & 0x80);
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Key_Event( key , value );
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if( keystate.chars && value )
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{
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if( key >= 32 && key < 127 )
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{
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if( keystate.shift )
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{
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key = Key_ToUpper( key );
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}
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CL_CharEvent( key );
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}
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}
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if( key == K_SHIFT )
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keystate.shift = value;
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}
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keystate.buf_head = 0;
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}
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void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
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{
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*x = *y = 0;
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}
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void GAME_EXPORT Platform_SetMousePos(int x, int y)
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{
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}
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int Platform_JoyInit( int numjoy )
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{
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return 0;
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}
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void Platform_EnableTextInput( qboolean enable )
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{
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keystate.chars = enable;
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}
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void Platform_PreCreateMove( void )
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{
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}
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void Platform_MouseMove( float *x, float *y )
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{
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static int lx,ly;
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union REGS regs;
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regs.w.ax = regs.w.bx = regs.w.cx = regs.w.dx = 0;
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regs.w.ax = 11;
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int386(0x33,®s,®s);
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*x = (short)regs.w.cx, *y = (short)regs.w.dx;
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regs.w.ax = regs.w.bx = regs.w.cx = regs.w.dx = 0;
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int386(0x33,®s,®s);// reset
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}
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void __interrupt __far keyhandler( void )
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{
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keystate.buf[keystate.buf_head++] = inp(0x60);
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outp(0x20, 0x20);
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}
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