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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 21:10:16 +01:00
xash3d-fwgs/engine
2021-10-04 05:43:35 +03:00
..
client engine: restore optional upscaling depending on SOUND_DMA_SPEED value :) 2021-10-04 05:43:35 +03:00
common engine: filesystem: fixed current directory changing for Windows 2021-10-03 12:28:59 +03:00
platform engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 2021-06-27 00:03:39 +03:00
server engine: server: implemented instant game library loading 2021-10-03 04:38:05 +03:00
alias.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
anorms.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
cdll_exp.h engine: fix warnings 2018-10-06 03:42:09 +03:00
cdll_int.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
custom.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
customentity.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
edict.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
eiface.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
keydefs.h GameController: Add separate D-Pad bindings 2021-01-07 17:37:37 +03:00
menu_int.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
mobility_int.h Add fork's mobility_int.h(no support yet, just header) 2018-04-17 03:57:21 +03:00
physint.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
progdefs.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ref_api.h engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
sequence.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
shake.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sprite.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
studio.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui_api.h Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
warpsin.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
wscript ci: migrate to GitHub Actions 2021-07-03 20:21:09 +03:00