mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-28 13:02:13 +01:00
345 lines
7.7 KiB
C
345 lines
7.7 KiB
C
/*
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titles.c - implementation of titles.txt parser
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Copyright (C) 2010 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "client.h"
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#define MAX_MESSAGES 2048
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#define MSGFILE_NAME 0
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#define MSGFILE_TEXT 1
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client_textmessage_t gMessageParms;
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// the string "pText" is assumed to have all whitespace from both ends cut out
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static int IsComment( const char *pText )
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{
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if( pText )
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{
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int length = Q_strlen( pText );
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if( length >= 2 && pText[0] == '/' && pText[1] == '/' )
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return 1;
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// no text?
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if( length > 0 )
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return 0;
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}
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// no text is a comment too
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return 1;
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}
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// the string "pText" is assumed to have all whitespace from both ends cut out
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static int IsStartOfText( const char *pText )
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{
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if( pText )
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{
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if( pText[0] == '{' )
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return 1;
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}
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return 0;
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}
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// the string "pText" is assumed to have all whitespace from both ends cut out
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static int IsEndOfText( const char *pText )
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{
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if( pText )
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{
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if( pText[0] == '}' )
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return 1;
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}
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return 0;
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}
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static int IsWhiteSpace( char space )
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{
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if( space == ' ' || space == '\t' || space == '\r' || space == '\n' )
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return 1;
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return 0;
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}
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static const char *SkipSpace( const char *pText )
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{
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if( pText )
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{
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int pos = 0;
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while( pText[pos] && IsWhiteSpace( pText[pos] ))
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pos++;
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return pText + pos;
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}
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return NULL;
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}
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static const char *SkipText( const char *pText )
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{
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if( pText )
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{
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int pos = 0;
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while( pText[pos] && !IsWhiteSpace( pText[pos] ))
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pos++;
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return pText + pos;
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}
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return NULL;
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}
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static int ParseFloats( const char *pText, float *pFloat, int count )
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{
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const char *pTemp = pText;
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int index = 0;
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while( pTemp && count > 0 )
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{
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// skip current token / float
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pTemp = SkipText( pTemp );
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// skip any whitespace in between
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pTemp = SkipSpace( pTemp );
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if( pTemp )
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{
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// parse a float
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pFloat[index] = Q_atof( pTemp );
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count--;
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index++;
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}
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}
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if( count == 0 )
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return 1;
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return 0;
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}
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static int IsToken( const char *pText, const char *pTokenName )
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{
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if( !pText || !pTokenName )
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return 0;
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if( !Q_strnicmp( pText+1, pTokenName, Q_strlen( pTokenName )))
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return 1;
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return 0;
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}
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static int ParseDirective( const char *pText )
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{
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if( pText && pText[0] == '$' )
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{
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float tempFloat[8];
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if( IsToken( pText, "position" ))
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{
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if( ParseFloats( pText, tempFloat, 2 ))
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{
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gMessageParms.x = tempFloat[0];
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gMessageParms.y = tempFloat[1];
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}
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}
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else if( IsToken( pText, "effect" ))
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{
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if( ParseFloats( pText, tempFloat, 1 ))
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{
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gMessageParms.effect = (int)tempFloat[0];
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}
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}
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else if( IsToken( pText, "fxtime" ))
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{
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if( ParseFloats( pText, tempFloat, 1 ))
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{
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gMessageParms.fxtime = tempFloat[0];
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}
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}
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else if( IsToken( pText, "color2" ))
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{
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if( ParseFloats( pText, tempFloat, 3 ))
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{
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gMessageParms.r2 = (int)tempFloat[0];
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gMessageParms.g2 = (int)tempFloat[1];
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gMessageParms.b2 = (int)tempFloat[2];
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}
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}
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else if( IsToken( pText, "color" ))
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{
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if( ParseFloats( pText, tempFloat, 3 ))
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{
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gMessageParms.r1 = (int)tempFloat[0];
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gMessageParms.g1 = (int)tempFloat[1];
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gMessageParms.b1 = (int)tempFloat[2];
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}
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}
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else if( IsToken( pText, "fadein" ))
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{
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if( ParseFloats( pText, tempFloat, 1 ))
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{
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gMessageParms.fadein = tempFloat[0];
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}
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}
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else if( IsToken( pText, "fadeout" ))
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{
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if( ParseFloats( pText, tempFloat, 3 ))
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{
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gMessageParms.fadeout = tempFloat[0];
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}
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}
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else if( IsToken( pText, "holdtime" ))
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{
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if( ParseFloats( pText, tempFloat, 3 ))
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{
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gMessageParms.holdtime = tempFloat[0];
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}
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}
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else
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{
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MsgDev( D_ERROR, "unknown token: %s\n", pText );
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}
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return 1;
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}
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return 0;
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}
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void CL_TextMessageParse( byte *pMemFile, int fileSize )
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{
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char buf[512], trim[512], currentName[512];
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char *pCurrentText = NULL, *pNameHeap;
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char nameHeap[32768]; // g-cont. i will scale up heap to handle all TFC messages
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int mode = MSGFILE_NAME; // searching for a message name
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int lineNumber, filePos, lastLinePos;
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client_textmessage_t textMessages[MAX_MESSAGES];
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int i, nameHeapSize, textHeapSize, messageSize, nameOffset;
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int messageCount, lastNamePos;
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lastNamePos = 0;
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lineNumber = 0;
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filePos = 0;
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lastLinePos = 0;
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messageCount = 0;
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while( COM_MemFgets( pMemFile, fileSize, &filePos, buf, 512 ) != NULL )
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{
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COM_TrimSpace( buf, trim );
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switch( mode )
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{
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case MSGFILE_NAME:
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// skip comment lines
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if( IsComment( trim ))
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break;
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// Is this a directive "$command"?, if so parse it and break
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if( ParseDirective( trim ))
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break;
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if( IsStartOfText( trim ))
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{
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mode = MSGFILE_TEXT;
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pCurrentText = (char*)(pMemFile + filePos);
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break;
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}
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if( IsEndOfText( trim ))
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{
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MsgDev( D_ERROR, "TextMessage: unexpected '}' found, line %d\n", lineNumber );
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return;
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}
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Q_strcpy( currentName, trim );
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break;
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case MSGFILE_TEXT:
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if( IsEndOfText( trim ))
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{
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int length = Q_strlen( currentName );
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// save name on name heap
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if( lastNamePos + length > 16384 )
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{
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MsgDev( D_ERROR, "TextMessage: error while parsing!\n" );
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return;
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}
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Q_strcpy( nameHeap + lastNamePos, currentName );
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// terminate text in-place in the memory file
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// (it's temporary memory that will be deleted)
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pMemFile[lastLinePos-1] = 0;
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// Save name/text on heap
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textMessages[messageCount] = gMessageParms;
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textMessages[messageCount].pName = nameHeap + lastNamePos;
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lastNamePos += Q_strlen( currentName ) + 1;
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textMessages[messageCount].pMessage = pCurrentText;
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messageCount++;
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// reset parser to search for names
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mode = MSGFILE_NAME;
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break;
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}
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if( IsStartOfText( trim ))
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{
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MsgDev( D_ERROR, "TextMessage: unexpected '{' found, line %d\n", lineNumber );
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return;
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}
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break;
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}
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lineNumber++;
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lastLinePos = filePos;
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if( messageCount >= MAX_MESSAGES )
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{
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MsgDev( D_WARN, "Too many messages in titles.txt, max is %d\n", MAX_MESSAGES );
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break;
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}
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}
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MsgDev( D_NOTE, "TextMessage: parsed %d text messages\n", messageCount );
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nameHeapSize = lastNamePos;
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textHeapSize = 0;
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for( i = 0; i < messageCount; i++ )
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textHeapSize += Q_strlen( textMessages[i].pMessage ) + 1;
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messageSize = ( messageCount * sizeof( client_textmessage_t ));
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if(( textHeapSize + nameHeapSize + messageSize ) <= 0 )
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{
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clgame.titles = NULL;
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clgame.numTitles = 0;
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return;
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}
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// must malloc because we need to be able to clear it after initialization
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clgame.titles = (client_textmessage_t *)Mem_Alloc( cls.mempool, textHeapSize + nameHeapSize + messageSize );
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// copy table over
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memcpy( clgame.titles, textMessages, messageSize );
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// copy Name heap
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pNameHeap = ((char *)clgame.titles) + messageSize;
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memcpy( pNameHeap, nameHeap, nameHeapSize );
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nameOffset = pNameHeap - clgame.titles[0].pName;
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// copy text & fixup pointers
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pCurrentText = pNameHeap + nameHeapSize;
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for( i = 0; i < messageCount; i++ )
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{
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clgame.titles[i].pName += nameOffset; // adjust name pointer (parallel buffer)
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Q_strcpy( pCurrentText, clgame.titles[i].pMessage ); // copy text over
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clgame.titles[i].pMessage = pCurrentText;
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pCurrentText += Q_strlen( pCurrentText ) + 1;
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}
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if(( pCurrentText - (char *)clgame.titles ) != ( textHeapSize + nameHeapSize + messageSize ))
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MsgDev( D_ERROR, "TextMessage: overflow text message buffer!\n" );
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clgame.numTitles = messageCount;
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} |