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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-15 22:46:26 +01:00
xash3d-fwgs/engine/common
2019-11-01 13:49:53 +07:00
..
imagelib engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
soundlib engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
base_cmd.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
base_cmd.h Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid 2018-06-01 22:11:22 +03:00
build.c engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
cfgscript.c engine: cfgscript: fix userinfo cvars wrong dump to config 2019-10-05 02:10:09 +03:00
cmd.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
com_strings.h engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
common.c engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
common.h lowmemory: increase decals limit 2019-10-28 12:29:44 +07:00
con_utils.c engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
crashhandler.c engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
custom.c engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
cvar.c legacymode: implement clc_userinfo 2019-01-29 02:33:30 +07:00
cvar.h Merge 4281 update 2018-10-28 00:39:29 +03:00
dedicated.c engine: fix build 2019-10-05 04:02:25 +03:00
filesystem.c engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
filesystem.h Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
gamma.c engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
host_state.c engine: dedicated: fix build 2018-11-01 23:31:16 +03:00
host.c engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
hpak.c engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
identification.c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
infostring.c Merge branch 'original' 2018-10-04 14:27:14 +07:00
launcher.c Fix noise index for not sine beams 2018-05-03 17:42:21 +03:00
lib_common.c engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
library.h engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
masterlist.c engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
miniz.h engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
mod_bmodel.c engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
mod_local.h ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
mod_sprite.c ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
mod_studio.c engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
model.c Various: Fixed obscure crashes on Mac 2019-07-12 18:18:42 +03:00
net_buffer.c Merge 4483 update 2019-05-25 02:44:24 +03:00
net_buffer.h Merge 4483 update 2019-05-25 02:44:24 +03:00
net_chan.c engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
net_encode.c engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 2019-10-05 02:22:10 +03:00
net_encode.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
net_ws.c engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
net_ws.h lowmemory: remove datagram limit 2019-11-01 13:49:53 +07:00
netchan.h lowmemory: remove datagram limit 2019-11-01 13:49:53 +07:00
pm_debug.c ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
pm_local.h Apply 4483 update 2019-05-19 15:01:23 +03:00
pm_surface.c engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
pm_trace.c Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
protocol.h lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility) 2019-10-29 11:35:02 +07:00
sequence.c engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
sys_con.c engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
system.c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
system.h engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
world.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
world.h ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
zone.c zone; revert removing clean check 2019-10-28 12:25:20 +07:00