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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 02:15:55 +01:00
xash3d-fwgs/engine/server
2024-01-28 11:35:53 +03:00
..
server.h engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_client.c engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_cmds.c engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_custom.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_filter.c engine: server: exclude expired IP filters from check 2024-01-28 10:00:51 +03:00
sv_frame.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_game.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
sv_init.c engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_log.c engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
sv_main.c engine: server: cleanup server.h header from unused functions prototypes 2024-01-28 11:35:53 +03:00
sv_move.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_phys.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
sv_pmove.c engine: server: sv_pmove: use model name for physent name to avoid crash when classname isn't initialized yet 2023-10-28 11:04:43 +03:00
sv_query.c engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00
sv_save.c engine: server: remove unused DumpHashString function 2024-01-28 10:00:51 +03:00
sv_world.c engine: server: unused variables cleanup 2023-12-05 10:46:03 +03:00