mirror of
https://github.com/FWGS/xash3d-fwgs
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138 lines
3.7 KiB
C
138 lines
3.7 KiB
C
/*
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world.h - shared world routines
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Copyright (C) 2009 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef WORLD_H
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#define WORLD_H
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#define MOVE_NORMAL 0 // normal trace
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#define MOVE_NOMONSTERS 1 // ignore monsters (edicts with flags (FL_MONSTER|FL_FAKECLIENT|FL_CLIENT) set)
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#define MOVE_MISSILE 2 // extra size for monsters
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#define CONTENTS_NONE 0 // no custom contents specified
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/*
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===============================================================================
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ENTITY AREA CHECKING
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===============================================================================
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*/
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#define MAX_TOTAL_ENT_LEAFS 128
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#define AREA_NODES 32
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#define AREA_DEPTH 4
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#include "lightstyle.h"
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// trace common
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static inline void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs )
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{
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int i;
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for( i = 0; i < 3; i++ )
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{
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if( end[i] > start[i] )
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{
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boxmins[i] = start[i] + mins[i] - 1.0f;
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boxmaxs[i] = end[i] + maxs[i] + 1.0f;
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}
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else
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{
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boxmins[i] = end[i] + mins[i] - 1.0f;
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boxmaxs[i] = start[i] + maxs[i] + 1.0f;
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}
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}
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}
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static inline trace_t World_CombineTraces( trace_t *cliptrace, trace_t *trace, edict_t *touch )
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{
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if( trace->allsolid || trace->startsolid || trace->fraction < cliptrace->fraction )
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{
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trace->ent = touch;
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if( cliptrace->startsolid )
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{
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*cliptrace = *trace;
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cliptrace->startsolid = true;
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}
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else *cliptrace = *trace;
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}
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return *cliptrace;
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}
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/*
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==================
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RankForContents
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Used for determine contents priority
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==================
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*/
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static inline int RankForContents( int contents )
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{
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switch( contents )
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{
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case CONTENTS_EMPTY: return 0;
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case CONTENTS_WATER: return 1;
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case CONTENTS_TRANSLUCENT: return 2;
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case CONTENTS_CURRENT_0: return 3;
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case CONTENTS_CURRENT_90: return 4;
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case CONTENTS_CURRENT_180: return 5;
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case CONTENTS_CURRENT_270: return 6;
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case CONTENTS_CURRENT_UP: return 7;
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case CONTENTS_CURRENT_DOWN: return 8;
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case CONTENTS_SLIME: return 9;
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case CONTENTS_LAVA: return 10;
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case CONTENTS_SKY: return 11;
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case CONTENTS_SOLID: return 12;
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default: return 13; // any user contents has more priority than default
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}
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}
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void World_TransformAABB( matrix4x4 transform, const vec3_t mins, const vec3_t maxs, vec3_t outmins, vec3_t outmaxs );
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#define check_angles( x ) ( (int)x == 90 || (int)x == 180 || (int)x == 270 || (int)x == -90 || (int)x == -180 || (int)x == -270 )
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/*
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===============================================================================
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EVENTS QUEUE (hl1 events code)
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===============================================================================
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*/
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#include "event_api.h"
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#include "event_args.h"
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#define MAX_EVENT_QUEUE 64 // 16 simultaneous events, max
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typedef struct event_info_s
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{
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word index; // 0 implies not in use
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short packet_index; // Use data from state info for entity in delta_packet .
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// -1 implies separate info based on event
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// parameter signature
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short entity_index; // The edict this event is associated with
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float fire_time; // if non-zero, the time when the event should be fired
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// ( fixed up on the client )
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event_args_t args;
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int flags; // reliable or not, etc. ( CLIENT ONLY )
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} event_info_t;
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typedef struct event_state_s
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{
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event_info_t ei[MAX_EVENT_QUEUE];
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} event_state_t;
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#endif//WORLD_H
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