mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-26 03:39:16 +01:00
55 lines
2.0 KiB
XML
55 lines
2.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
|
|
com.gamemaker.game
|
|
-->
|
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
|
package="in.celest.xash3d.hl"
|
|
android:versionCode="0"
|
|
android:versionName="0.14.1"
|
|
android:installLocation="auto">
|
|
|
|
<!-- Create a Java class extending SDLActivity and place it in a
|
|
directory under src matching the package, e.g.
|
|
src/com/gamemaker/game/MyGame.java
|
|
|
|
then replace "SDLActivity" with the name of your class (e.g. "MyGame")
|
|
in the XML below.
|
|
|
|
An example Java class can be found in README-android.txt
|
|
-->
|
|
<application android:label="@string/app_name"
|
|
android:icon="@drawable/ic_launcher"
|
|
android:allowBackup="true"
|
|
|
|
android:hardwareAccelerated="true">
|
|
<activity android:name="in.celest.xash3d.LauncherActivity"
|
|
android:label="@string/app_name"
|
|
>
|
|
<intent-filter>
|
|
<action android:name="android.intent.action.MAIN" />
|
|
<category android:name="android.intent.category.LAUNCHER" />
|
|
</intent-filter>
|
|
</activity>
|
|
<activity android:name="org.libsdl.app.SDLActivity"
|
|
android:screenOrientation="sensorLandscape"
|
|
android:configChanges="orientation|screenSize"
|
|
>
|
|
</activity>
|
|
<!-- <activity android:name=".XashActivity"
|
|
android:screenOrientation="landscape"
|
|
android:label="@string/app_name">
|
|
</activity> -->
|
|
</application>
|
|
|
|
<!-- Android 2.3.3 -->
|
|
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="14" />
|
|
|
|
<!-- OpenGL ES 2.0 -->
|
|
<uses-feature android:glEsVersion="0x00020000" />
|
|
|
|
<!-- Allow writing to external storage -->
|
|
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
|
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
|
|
<uses-permission android:name="android.permission.INTERNET" />
|
|
</manifest>
|