mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-12-03 23:51:14 +01:00
1072 lines
26 KiB
C
1072 lines
26 KiB
C
/*
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con_utils.c - console helpers
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Copyright (C) 2008 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "client.h"
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#include "const.h"
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#include "../cl_dll/kbutton.h"
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extern convar_t *con_gamemaps;
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typedef struct autocomplete_list_s
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{
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const char *name;
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qboolean (*func)( const char *s, char *name, int length );
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} autocomplete_list_t;
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/*
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=======================================================================
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FILENAME AUTOCOMPLETION
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=======================================================================
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*/
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/*
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=====================================
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Cmd_GetMapList
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Prints or complete map filename
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=====================================
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*/
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qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
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{
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search_t *t;
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file_t *f;
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string message;
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string compiler;
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string generator;
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string matchbuf;
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byte buf[MAX_SYSPATH]; // 1 kb
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int i, nummaps;
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t = FS_Search( va( "maps/%s*.bsp", s ), true, con_gamemaps->value );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for( i = 0, nummaps = 0; i < t->numfilenames; i++ )
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{
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char entfilename[MAX_QPATH];
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const char *ext = COM_FileExtension( t->filenames[i] );
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int ver = -1, lumpofs = 0, lumplen = 0;
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char *ents = NULL, *pfile;
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qboolean validmap = false;
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int version = 0;
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if( Q_stricmp( ext, "bsp" )) continue;
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Q_strncpy( message, "^1error^7", sizeof( message ));
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Q_strncpy( compiler, "", sizeof( compiler ));
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Q_strncpy( generator, "", sizeof( generator ));
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f = FS_Open( t->filenames[i], "rb", con_gamemaps->value );
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if( f )
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{
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dheader_t *header;
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dextrahdr_t *hdrext;
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memset( buf, 0, sizeof( buf ));
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FS_Read( f, buf, sizeof( buf ));
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header = (dheader_t *)buf;
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ver = header->version;
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// check all the lumps and some other errors
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if( Mod_TestBmodelLumps( t->filenames[i], buf, true ))
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{
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lumpofs = header->lumps[LUMP_ENTITIES].fileofs;
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lumplen = header->lumps[LUMP_ENTITIES].filelen;
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ver = header->version;
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}
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hdrext = (dextrahdr_t *)((byte *)buf + sizeof( dheader_t ));
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if( hdrext->id == IDEXTRAHEADER ) version = hdrext->version;
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Q_strncpy( entfilename, t->filenames[i], sizeof( entfilename ));
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COM_StripExtension( entfilename );
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COM_DefaultExtension( entfilename, ".ent" );
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ents = FS_LoadFile( entfilename, NULL, true );
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if( !ents && lumplen >= 10 )
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{
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FS_Seek( f, lumpofs, SEEK_SET );
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ents = (char *)Mem_Calloc( host.mempool, lumplen + 1 );
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FS_Read( f, ents, lumplen );
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}
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if( ents )
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{
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// if there are entities to parse, a missing message key just
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// means there is no title, so clear the message string now
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char token[2048];
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message[0] = 0; // remove 'error'
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pfile = ents;
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while(( pfile = COM_ParseFile( pfile, token )) != NULL )
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{
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if( !Q_strcmp( token, "{" )) continue;
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else if( !Q_strcmp( token, "}" )) break;
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else if( !Q_strcmp( token, "message" ))
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{
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// get the message contents
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pfile = COM_ParseFile( pfile, message );
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}
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else if( !Q_strcmp( token, "compiler" ) || !Q_strcmp( token, "_compiler" ))
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{
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// get the message contents
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pfile = COM_ParseFile( pfile, compiler );
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}
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else if( !Q_strcmp( token, "generator" ) || !Q_strcmp( token, "_generator" ))
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{
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// get the message contents
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pfile = COM_ParseFile( pfile, generator );
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}
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}
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Mem_Free( ents );
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}
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}
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if( f ) FS_Close(f);
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COM_FileBase( t->filenames[i], matchbuf );
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switch( ver )
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{
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case Q1BSP_VERSION:
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Q_strncpy( buf, "Quake", sizeof( buf ));
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break;
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case QBSP2_VERSION:
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Q_strncpy( buf, "Darkplaces BSP2", sizeof( buf ));
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break;
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case HLBSP_VERSION:
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switch( version )
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{
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case 1: Q_strncpy( buf, "XashXT old format", sizeof( buf )); break;
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case 2: Q_strncpy( buf, "Paranoia 2: Savior", sizeof( buf )); break;
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case 4: Q_strncpy( buf, "Half-Life extended", sizeof( buf )); break;
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default: Q_strncpy( buf, "Half-Life", sizeof( buf )); break;
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}
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break;
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default: Q_strncpy( buf, "??", sizeof( buf )); break;
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}
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Con_Printf( "%16s (%s) ^3%s^7 ^2%s %s^7\n", matchbuf, buf, message, compiler, generator );
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nummaps++;
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}
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Con_Printf( "\n^3 %i maps found.\n", nummaps );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetDemoList
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Prints or complete demo filename
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=====================================
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*/
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qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numdems;
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// lookup only in gamedir
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t = FS_Search( va( "%s*.dem", s ), true, true );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for( i = 0, numdems = 0; i < t->numfilenames; i++ )
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{
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "dem" ))
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continue;
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COM_FileBase( t->filenames[i], matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numdems++;
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}
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Con_Printf( "\n^3 %i demos found.\n", numdems );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetMovieList
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Prints or complete movie filename
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=====================================
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*/
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qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, nummovies;
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t = FS_Search( va( "media/%s*.avi", s ), true, false );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for(i = 0, nummovies = 0; i < t->numfilenames; i++)
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{
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "avi" ))
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continue;
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COM_FileBase( t->filenames[i], matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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nummovies++;
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}
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Con_Printf( "\n^3 %i movies found.\n", nummovies );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetMusicList
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Prints or complete background track filename
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=====================================
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*/
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qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numtracks;
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t = FS_Search( va( "media/%s*.*", s ), true, false );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for(i = 0, numtracks = 0; i < t->numfilenames; i++)
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{
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const char *ext = COM_FileExtension( t->filenames[i] );
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if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" ))
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continue;
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COM_FileBase( t->filenames[i], matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numtracks++;
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}
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Con_Printf( "\n^3 %i soundtracks found.\n", numtracks );
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Mem_Free(t);
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetSavesList
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Prints or complete savegame filename
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=====================================
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*/
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qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numsaves;
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t = FS_Search( va( "%s%s*.sav", DEFAULT_SAVE_DIRECTORY, s ), true, true ); // lookup only in gamedir
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for( i = 0, numsaves = 0; i < t->numfilenames; i++ )
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{
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "sav" ))
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continue;
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COM_FileBase( t->filenames[i], matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numsaves++;
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}
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Con_Printf( "\n^3 %i saves found.\n", numsaves );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetConfigList
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Prints or complete .cfg filename
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=====================================
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*/
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qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numconfigs;
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t = FS_Search( va( "%s*.cfg", s ), true, false );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for( i = 0, numconfigs = 0; i < t->numfilenames; i++ )
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{
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "cfg" ))
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continue;
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COM_FileBase( t->filenames[i], matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numconfigs++;
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}
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Con_Printf( "\n^3 %i configs found.\n", numconfigs );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetSoundList
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Prints or complete sound filename
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=====================================
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*/
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qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numsounds;
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t = FS_Search( va( "%s%s*.*", DEFAULT_SOUNDPATH, s ), true, false );
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if( !t ) return false;
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Q_strncpy( matchbuf, t->filenames[0] + Q_strlen( DEFAULT_SOUNDPATH ), MAX_STRING );
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COM_StripExtension( matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for(i = 0, numsounds = 0; i < t->numfilenames; i++)
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{
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const char *ext = COM_FileExtension( t->filenames[i] );
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if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" ))
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continue;
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Q_strncpy( matchbuf, t->filenames[i] + Q_strlen( DEFAULT_SOUNDPATH ), MAX_STRING );
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COM_StripExtension( matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numsounds++;
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}
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Con_Printf( "\n^3 %i sounds found.\n", numsounds );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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/*
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=====================================
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Cmd_GetItemsList
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Prints or complete item classname (weapons only)
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=====================================
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*/
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qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numitems;
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if( !clgame.itemspath[0] ) return false; // not in game yet
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t = FS_Search( va( "%s/%s*.txt", clgame.itemspath, s ), true, false );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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for(i = 0, numitems = 0; i < t->numfilenames; i++)
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{
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if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "txt" ))
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continue;
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COM_FileBase( t->filenames[i], matchbuf );
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Con_Printf( "%16s\n", matchbuf );
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numitems++;
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}
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Con_Printf( "\n^3 %i items found.\n", numitems );
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Mem_Free( t );
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// cut shortestMatch to the amount common with s
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if( completedname && length )
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{
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for( i = 0; matchbuf[i]; i++ )
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{
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if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
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completedname[i] = 0;
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}
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}
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return true;
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}
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|
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/*
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=====================================
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Cmd_GetCustomList
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Prints or complete .HPK filenames
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=====================================
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*/
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qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
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{
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search_t *t;
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string matchbuf;
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int i, numitems;
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t = FS_Search( va( "%s*.hpk", s ), true, false );
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if( !t ) return false;
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COM_FileBase( t->filenames[0], matchbuf );
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if( completedname && length )
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Q_strncpy( completedname, matchbuf, length );
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if( t->numfilenames == 1 ) return true;
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|
|
for(i = 0, numitems = 0; i < t->numfilenames; i++)
|
|
{
|
|
if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "hpk" ))
|
|
continue;
|
|
|
|
COM_FileBase( t->filenames[i], matchbuf );
|
|
Con_Printf( "%16s\n", matchbuf );
|
|
numitems++;
|
|
}
|
|
|
|
Con_Printf( "\n^3 %i items found.\n", numitems );
|
|
Mem_Free( t );
|
|
|
|
// cut shortestMatch to the amount common with s
|
|
if( completedname && length )
|
|
{
|
|
for( i = 0; matchbuf[i]; i++ )
|
|
{
|
|
if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
|
|
completedname[i] = 0;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=====================================
|
|
Cmd_GetGameList
|
|
|
|
Prints or complete gamedir name
|
|
=====================================
|
|
*/
|
|
qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
|
{
|
|
int i, numgamedirs;
|
|
string gamedirs[MAX_MODS];
|
|
string matchbuf;
|
|
|
|
// stand-alone games doesn't have cmd "game"
|
|
if( !Cmd_Exists( "game" ))
|
|
return false;
|
|
|
|
// compare gamelist with current keyword
|
|
for( i = 0, numgamedirs = 0; i < SI.numgames; i++ )
|
|
{
|
|
if(( *s == '*' ) || !Q_strnicmp( SI.games[i]->gamefolder, s, Q_strlen( s )))
|
|
Q_strcpy( gamedirs[numgamedirs++], SI.games[i]->gamefolder );
|
|
}
|
|
|
|
if( !numgamedirs ) return false;
|
|
Q_strncpy( matchbuf, gamedirs[0], MAX_STRING );
|
|
if( completedname && length )
|
|
Q_strncpy( completedname, matchbuf, length );
|
|
if( numgamedirs == 1 ) return true;
|
|
|
|
for( i = 0; i < numgamedirs; i++ )
|
|
{
|
|
Q_strncpy( matchbuf, gamedirs[i], MAX_STRING );
|
|
Con_Printf( "%16s\n", matchbuf );
|
|
}
|
|
|
|
Con_Printf( "\n^3 %i games found.\n", numgamedirs );
|
|
|
|
// cut shortestMatch to the amount common with s
|
|
if( completedname && length )
|
|
{
|
|
for( i = 0; matchbuf[i]; i++ )
|
|
{
|
|
if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
|
|
completedname[i] = 0;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=====================================
|
|
Cmd_GetCDList
|
|
|
|
Prints or complete CD command name
|
|
=====================================
|
|
*/
|
|
qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
|
{
|
|
int i, numcdcommands;
|
|
string cdcommands[8];
|
|
string matchbuf;
|
|
|
|
const char *cd_command[] =
|
|
{
|
|
"info",
|
|
"loop",
|
|
"off",
|
|
"on",
|
|
"pause",
|
|
"play",
|
|
"resume",
|
|
"stop",
|
|
};
|
|
|
|
// compare CD command list with current keyword
|
|
for( i = 0, numcdcommands = 0; i < 8; i++ )
|
|
{
|
|
if(( *s == '*' ) || !Q_strnicmp( cd_command[i], s, Q_strlen( s )))
|
|
Q_strcpy( cdcommands[numcdcommands++], cd_command[i] );
|
|
}
|
|
|
|
if( !numcdcommands ) return false;
|
|
Q_strncpy( matchbuf, cdcommands[0], MAX_STRING );
|
|
if( completedname && length )
|
|
Q_strncpy( completedname, matchbuf, length );
|
|
if( numcdcommands == 1 ) return true;
|
|
|
|
for( i = 0; i < numcdcommands; i++ )
|
|
{
|
|
Q_strncpy( matchbuf, cdcommands[i], MAX_STRING );
|
|
Con_Printf( "%16s\n", matchbuf );
|
|
}
|
|
|
|
Con_Printf( "\n^3 %i commands found.\n", numcdcommands );
|
|
|
|
// cut shortestMatch to the amount common with s
|
|
if( completedname && length )
|
|
{
|
|
for( i = 0; matchbuf[i]; i++ )
|
|
{
|
|
if( Q_tolower( completedname[i] ) != Q_tolower( matchbuf[i] ))
|
|
completedname[i] = 0;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
|
{
|
|
qboolean use_filter = false;
|
|
byte buf[MAX_SYSPATH];
|
|
string mpfilter;
|
|
char *buffer;
|
|
string result;
|
|
int i, size;
|
|
search_t *t;
|
|
file_t *f;
|
|
|
|
if( FS_FileSize( "maps.lst", onlyingamedir ) > 0 && !fRefresh )
|
|
return true; // exist
|
|
|
|
// setup mpfilter
|
|
Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
|
|
t = FS_Search( "maps/*.bsp", false, onlyingamedir );
|
|
|
|
if( !t )
|
|
{
|
|
if( onlyingamedir )
|
|
{
|
|
// mod doesn't contain any maps (probably this is a bot)
|
|
return Cmd_CheckMapsList_R( fRefresh, false );
|
|
}
|
|
return false;
|
|
}
|
|
|
|
buffer = Mem_Calloc( host.mempool, t->numfilenames * 2 * sizeof( result ));
|
|
use_filter = Q_strlen( GI->mp_filter ) ? true : false;
|
|
|
|
for( i = 0; i < t->numfilenames; i++ )
|
|
{
|
|
char *ents = NULL, *pfile;
|
|
int lumpofs = 0, lumplen = 0;
|
|
string mapname, message, entfilename;
|
|
|
|
if( Q_stricmp( COM_FileExtension( t->filenames[i] ), "bsp" ))
|
|
continue;
|
|
|
|
if( use_filter && !Q_strnicmp( t->filenames[i], mpfilter, Q_strlen( mpfilter )))
|
|
continue;
|
|
|
|
f = FS_Open( t->filenames[i], "rb", onlyingamedir );
|
|
COM_FileBase( t->filenames[i], mapname );
|
|
|
|
if( f )
|
|
{
|
|
int num_spawnpoints = 0;
|
|
dheader_t *header;
|
|
|
|
memset( buf, 0, MAX_SYSPATH );
|
|
FS_Read( f, buf, MAX_SYSPATH );
|
|
header = (dheader_t *)buf;
|
|
|
|
// check all the lumps and some other errors
|
|
if( !Mod_TestBmodelLumps( t->filenames[i], buf, true ))
|
|
{
|
|
FS_Close( f );
|
|
continue;
|
|
}
|
|
|
|
// after call Mod_TestBmodelLumps we gurantee what map is valid
|
|
lumpofs = header->lumps[LUMP_ENTITIES].fileofs;
|
|
lumplen = header->lumps[LUMP_ENTITIES].filelen;
|
|
|
|
Q_strncpy( entfilename, t->filenames[i], sizeof( entfilename ));
|
|
COM_StripExtension( entfilename );
|
|
COM_DefaultExtension( entfilename, ".ent" );
|
|
ents = FS_LoadFile( entfilename, NULL, true );
|
|
|
|
if( !ents && lumplen >= 10 )
|
|
{
|
|
FS_Seek( f, lumpofs, SEEK_SET );
|
|
ents = Z_Calloc( lumplen + 1 );
|
|
FS_Read( f, ents, lumplen );
|
|
}
|
|
|
|
if( ents )
|
|
{
|
|
// if there are entities to parse, a missing message key just
|
|
// means there is no title, so clear the message string now
|
|
char token[MAX_TOKEN];
|
|
qboolean worldspawn = true;
|
|
|
|
Q_strncpy( message, "No Title", MAX_STRING );
|
|
pfile = ents;
|
|
|
|
while(( pfile = COM_ParseFile( pfile, token )) != NULL )
|
|
{
|
|
if( token[0] == '}' && worldspawn )
|
|
worldspawn = false;
|
|
else if( !Q_strcmp( token, "message" ) && worldspawn )
|
|
{
|
|
// get the message contents
|
|
pfile = COM_ParseFile( pfile, message );
|
|
}
|
|
else if( !Q_strcmp( token, "classname" ))
|
|
{
|
|
pfile = COM_ParseFile( pfile, token );
|
|
if( !Q_strcmp( token, GI->mp_entity ) || use_filter )
|
|
num_spawnpoints++;
|
|
}
|
|
if( num_spawnpoints ) break; // valid map
|
|
}
|
|
Mem_Free( ents );
|
|
}
|
|
|
|
if( f ) FS_Close( f );
|
|
|
|
if( num_spawnpoints )
|
|
{
|
|
// format: mapname "maptitle"\n
|
|
Q_sprintf( result, "%s \"%s\"\n", mapname, message );
|
|
Q_strcat( buffer, result ); // add new string
|
|
}
|
|
}
|
|
}
|
|
|
|
if( t ) Mem_Free( t ); // free search result
|
|
size = Q_strlen( buffer );
|
|
|
|
if( !size )
|
|
{
|
|
if( buffer ) Mem_Free( buffer );
|
|
|
|
if( onlyingamedir )
|
|
return Cmd_CheckMapsList_R( fRefresh, false );
|
|
return false;
|
|
}
|
|
|
|
// write generated maps.lst
|
|
if( FS_WriteFile( "maps.lst", buffer, Q_strlen( buffer )))
|
|
{
|
|
if( buffer ) Mem_Free( buffer );
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
qboolean Cmd_CheckMapsList( qboolean fRefresh )
|
|
{
|
|
return Cmd_CheckMapsList_R( fRefresh, true );
|
|
}
|
|
|
|
autocomplete_list_t cmd_list[] =
|
|
{
|
|
{ "map_background", Cmd_GetMapList },
|
|
{ "changelevel2", Cmd_GetMapList },
|
|
{ "changelevel", Cmd_GetMapList },
|
|
{ "playdemo", Cmd_GetDemoList, },
|
|
{ "timedemo", Cmd_GetDemoList, },
|
|
{ "playvol", Cmd_GetSoundList },
|
|
{ "hpkval", Cmd_GetCustomList },
|
|
{ "entpatch", Cmd_GetMapList },
|
|
{ "music", Cmd_GetMusicList, },
|
|
{ "movie", Cmd_GetMovieList },
|
|
{ "exec", Cmd_GetConfigList },
|
|
{ "give", Cmd_GetItemsList },
|
|
{ "drop", Cmd_GetItemsList },
|
|
{ "game", Cmd_GetGamesList },
|
|
{ "save", Cmd_GetSavesList },
|
|
{ "load", Cmd_GetSavesList },
|
|
{ "play", Cmd_GetSoundList },
|
|
{ "map", Cmd_GetMapList },
|
|
{ "cd", Cmd_GetCDList },
|
|
{ NULL }, // termiantor
|
|
};
|
|
|
|
/*
|
|
===============
|
|
Cmd_CheckName
|
|
|
|
compare first argument with string
|
|
===============
|
|
*/
|
|
static qboolean Cmd_CheckName( const char *name )
|
|
{
|
|
if( !Q_stricmp( Cmd_Argv( 0 ), name ))
|
|
return true;
|
|
if( !Q_stricmp( Cmd_Argv( 0 ), va( "\\%s", name )))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cmd_AutocompleteName
|
|
|
|
Autocomplete filename
|
|
for various cmds
|
|
============
|
|
*/
|
|
qboolean Cmd_AutocompleteName( const char *source, char *buffer, size_t bufsize )
|
|
{
|
|
autocomplete_list_t *list;
|
|
|
|
for( list = cmd_list; list->name; list++ )
|
|
{
|
|
if( Cmd_CheckName( list->name ))
|
|
return list->func( source, buffer, bufsize );
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cmd_WriteVariables
|
|
|
|
Appends lines containing "set variable value" for all variables
|
|
with the archive flag set to true.
|
|
============
|
|
*/
|
|
static void Cmd_WriteOpenGLCvar( const char *name, const char *string, const char *desc, void *f )
|
|
{
|
|
if( !COM_CheckString( desc ))
|
|
return; // ignore cvars without description (fantom variables)
|
|
FS_Printf( f, "%s \"%s\"\n", name, string );
|
|
}
|
|
|
|
static void Cmd_WriteHelp(const char *name, const char *unused, const char *desc, void *f )
|
|
{
|
|
int length;
|
|
|
|
if( !desc || !Q_strcmp( desc, "" ))
|
|
return; // ignore fantom cmds
|
|
if( name[0] == '+' || name[0] == '-' )
|
|
return; // key bindings
|
|
|
|
length = 3 - (Q_strlen( name ) / 10); // Asm_Ed default tab stop is 10
|
|
|
|
if( length == 3 ) FS_Printf( f, "%s\t\t\t\"%s\"\n", name, desc );
|
|
if( length == 2 ) FS_Printf( f, "%s\t\t\"%s\"\n", name, desc );
|
|
if( length == 1 ) FS_Printf( f, "%s\t\"%s\"\n", name, desc );
|
|
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
|
}
|
|
|
|
void Cmd_WriteOpenGLVariables( file_t *f )
|
|
{
|
|
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, Cmd_WriteOpenGLCvar );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Host_WriteConfig
|
|
|
|
Writes key bindings and archived cvars to config.cfg
|
|
===============
|
|
*/
|
|
void Host_WriteConfig( void )
|
|
{
|
|
kbutton_t *mlook = NULL;
|
|
kbutton_t *jlook = NULL;
|
|
file_t *f;
|
|
|
|
if( !clgame.hInstance ) return;
|
|
|
|
|
|
f = FS_Open( "config.cfg", "w", false );
|
|
if( f )
|
|
{
|
|
Con_Reportf( "Host_WriteConfig()\n" );
|
|
FS_Printf( f, "//=======================================================================\n");
|
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY ));
|
|
FS_Printf( f, "//\t\t\tconfig.cfg - archive of cvars\n" );
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
Key_WriteBindings( f );
|
|
Cvar_WriteVariables( f, FCVAR_ARCHIVE );
|
|
Info_WriteVars( f );
|
|
|
|
if( clgame.hInstance )
|
|
{
|
|
mlook = (kbutton_t *)clgame.dllFuncs.KB_Find( "in_mlook" );
|
|
jlook = (kbutton_t *)clgame.dllFuncs.KB_Find( "in_jlook" );
|
|
}
|
|
|
|
if( mlook && ( mlook->state & 1 ))
|
|
FS_Printf( f, "+mlook\n" );
|
|
|
|
if( jlook && ( jlook->state & 1 ))
|
|
FS_Printf( f, "+jlook\n" );
|
|
|
|
FS_Printf( f, "exec userconfig.cfg" );
|
|
|
|
FS_Close( f );
|
|
}
|
|
else Con_DPrintf( S_ERROR "Couldn't write config.cfg.\n" );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Host_WriteServerConfig
|
|
|
|
save serverinfo variables into server.cfg (using for dedicated server too)
|
|
===============
|
|
*/
|
|
void Host_WriteServerConfig( const char *name )
|
|
{
|
|
file_t *f;
|
|
|
|
SV_InitGameProgs(); // collect user variables
|
|
|
|
// FIXME: move this out until menu parser is done
|
|
CSCR_LoadDefaultCVars( "settings.scr" );
|
|
|
|
if(( f = FS_Open( name, "w", false )) != NULL )
|
|
{
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY ));
|
|
FS_Printf( f, "//\t\tgame.cfg - multiplayer server temporare config\n" );
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
Cvar_WriteVariables( f, FCVAR_SERVER );
|
|
CSCR_WriteGameCVars( f, "settings.scr" );
|
|
FS_Close( f );
|
|
}
|
|
else Con_DPrintf( S_ERROR "Couldn't write %s.\n", name );
|
|
|
|
SV_FreeGameProgs(); // release progs with all variables
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Host_WriteOpenGLConfig
|
|
|
|
save opengl variables into opengl.cfg
|
|
===============
|
|
*/
|
|
void Host_WriteOpenGLConfig( void )
|
|
{
|
|
file_t *f;
|
|
|
|
|
|
f = FS_Open( "opengl.cfg", "w", false );
|
|
if( f )
|
|
{
|
|
Con_Reportf( "Host_WriteGLConfig()\n" );
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY ));
|
|
FS_Printf( f, "//\t\t opengl.cfg - archive of opengl extension cvars\n");
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
FS_Printf( f, "\n" );
|
|
Cmd_WriteOpenGLVariables( f );
|
|
FS_Close( f );
|
|
}
|
|
else Con_DPrintf( S_ERROR "can't update opengl.cfg.\n" );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Host_WriteVideoConfig
|
|
|
|
save render variables into video.cfg
|
|
===============
|
|
*/
|
|
void Host_WriteVideoConfig( void )
|
|
{
|
|
file_t *f;
|
|
|
|
f = FS_Open( "video.cfg", "w", false );
|
|
if( f )
|
|
{
|
|
Con_Reportf( "Host_WriteVideoConfig()\n" );
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY ));
|
|
FS_Printf( f, "//\t\tvideo.cfg - archive of renderer variables\n");
|
|
FS_Printf( f, "//=======================================================================\n" );
|
|
Cvar_WriteVariables( f, FCVAR_RENDERINFO );
|
|
FS_Close( f );
|
|
}
|
|
else Con_DPrintf( S_ERROR "can't update video.cfg.\n" );
|
|
}
|
|
|
|
void Key_EnumCmds_f( void )
|
|
{
|
|
file_t *f;
|
|
|
|
FS_AllowDirectPaths( true );
|
|
if( FS_FileExists( "../help.txt", false ))
|
|
{
|
|
Con_Printf( "help.txt already exist\n" );
|
|
FS_AllowDirectPaths( false );
|
|
return;
|
|
}
|
|
|
|
f = FS_Open( "../help.txt", "w", false );
|
|
if( f )
|
|
{
|
|
FS_Printf( f, "//=======================================================================\n");
|
|
FS_Printf( f, "//\t\t\tCopyright XashXT Group %s (C)\n", Q_timestamp( TIME_YEAR_ONLY ));
|
|
FS_Printf( f, "//\t\thelp.txt - xash commands and console variables\n");
|
|
FS_Printf( f, "//=======================================================================\n");
|
|
|
|
FS_Printf( f, "\n\n\t\t\tconsole variables\n\n");
|
|
Cvar_LookupVars( 0, NULL, f, Cmd_WriteHelp );
|
|
FS_Printf( f, "\n\n\t\t\tconsole commands\n\n");
|
|
Cmd_LookupCmds( NULL, f, Cmd_WriteHelp );
|
|
FS_Printf( f, "\n\n");
|
|
FS_Close( f );
|
|
Con_Printf( "help.txt created\n" );
|
|
}
|
|
else Con_Printf( S_ERROR "couldn't write help.txt.\n");
|
|
FS_AllowDirectPaths( false );
|
|
} |