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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 02:15:55 +01:00
xash3d-fwgs/engine/platform/sdl
2023-12-05 10:48:47 +03:00
..
events.c engine: platform: sdl: check that we're handling SDL errors according to it's documentation 2023-10-26 23:06:50 +03:00
events.h engine: platform: sdl: support borderless mode, slight refactoring 2023-10-10 14:11:28 +03:00
in_sdl.c engine: platform: sdl: check SDL version in Platform_Vibrate 2023-07-03 02:18:49 +03:00
s_sdl.c engine: platform: sdl: fix possible buffer overrun in SDL port audio code 2023-05-24 03:49:13 +03:00
sys_sdl.c engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 2023-06-16 07:32:19 +03:00
vid_sdl.c engine: platform: sdl: unused variable cleanup 2023-12-05 10:48:47 +03:00