mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-25 11:19:59 +01:00
40 lines
1.2 KiB
Bash
Executable File
40 lines
1.2 KiB
Bash
Executable File
#!/bin/bash
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. scripts/lib.sh
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# Build engine
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cd $BUILDDIR
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if [ "$ARCH" = "amd64" ]; then # we need enabling 64-bit target only on Intel-compatible CPUs
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AMD64="-8"
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fi
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# NOTE: to build with other version use --msvc_version during configuration
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# NOTE: sometimes you may need to add WinSDK to %PATH%
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./waf.bat configure -s "SDL2_VC" -T release --enable-utils --enable-tests --enable-lto $AMD64 || die_configure
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./waf.bat build || die
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./waf.bat install --destdir=. || die
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if [ "$ARCH" = "i386" ]; then
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cp SDL2_VC/lib/x86/SDL2.dll . # Install SDL2
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elif [ "$ARCH" = "amd64" ]; then
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cp SDL2_VC/lib/x64/SDL2.dll .
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else
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die
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fi
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WINSDK_LATEST=$(ls -1 "C:/Program Files (x86)/Windows Kits/10/bin" | grep -E '^10' | sort -rV | head -n1)
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echo "Latest installed Windows SDK is $WINSDK_LATEST"
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"C:/Program Files (x86)/Windows Kits/10/bin/$WINSDK_LATEST/x64/signtool.exe" \
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sign //f scripts/fwgs.pfx //fd SHA256 //p "$FWGS_PFX_PASSWORD" *.dll *.exe
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if [ "$ARCH" = "i386" ]; then # VGUI is already signed
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cp 3rdparty/vgui_support/vgui-dev/lib/win32_vc6/vgui.dll .
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fi
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mkdir -p artifacts/
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7z a -t7z artifacts/xash3d-fwgs-win32-$ARCH.7z -m0=lzma2 -mx=9 -mfb=64 -md=32m -ms=on \
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*.dll *.exe *.pdb activities.txt \
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valve/
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