xash3d-fwgs/engine/client/vid_common.h

55 lines
1.0 KiB
C

#pragma once
#ifndef VID_COMMON
#define VID_COMMON
#define FCONTEXT_CORE_PROFILE BIT( 0 )
#define FCONTEXT_DEBUG_ARB BIT( 1 )
typedef struct vidmode_s
{
const char *desc;
int width;
int height;
} vidmode_t;
typedef struct
{
void* context; // handle to GL rendering context
int safe;
int desktopBitsPixel;
int desktopWidth;
int desktopHeight;
qboolean initialized; // OpenGL subsystem started
qboolean extended; // extended context allows to GL_Debug
} glwstate_t;
typedef struct vidstate_s
{
int width, height;
int prev_width, prev_height;
qboolean fullScreen;
qboolean wideScreen;
} vidstate_t;
extern vidstate_t vidState;
extern glwstate_t glw_state;
#define VID_MIN_HEIGHT 200
#define VID_MIN_WIDTH 320
extern convar_t *vid_fullscreen;
extern convar_t *vid_displayfrequency;
extern convar_t *vid_highdpi;
extern convar_t *gl_wgl_msaa_samples;
void R_SaveVideoMode( int w, int h );
void VID_CheckChanges( void );
const char *VID_GetModeString( int vid_mode );
void VID_StartupGamma( void );
#endif // VID_COMMON