xash3d-fwgs/engine/platform
Alibek Omarov 0a49e69818 engine: introduce Sys_DebugBreak function to raise an exception for debugger 2022-11-10 12:10:48 +03:00
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android engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause 2022-08-31 06:50:06 +03:00
apple Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
dos Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
emscripten Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
linux engine: client: touch: generalise touch emulation code 2022-10-12 05:18:19 +03:00
misc Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
posix engine: platform: posix: use RTLD_NOW instead of lazy. 2022-07-13 19:26:38 +03:00
sdl engine: platform: update VGUI cursor state in Platform_SetCursorType 2022-11-08 06:39:09 +06:00
stub engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause 2022-08-31 06:50:06 +03:00
win32 engine: platform: win32: fixed build for Windows 2022-08-01 12:54:26 +03:00
platform.h engine: introduce Sys_DebugBreak function to raise an exception for debugger 2022-11-10 12:10:48 +03:00