.. |
gl2_shim
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ref: gl: gl2_shim: replace "malloc.h" header with ALLOCA_H macro.
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2023-11-20 00:13:04 +03:00 |
vgl_shim
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psvita: use crtlib where possible
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2023-03-11 07:09:19 +03:00 |
exports.txt
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
gl_alias.c
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ref: gl: adapt alias renderer to new gamma implementation (untested)
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2024-01-09 03:55:07 +03:00 |
gl_backend.c
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ref: gl: remove vid_gamma/vid_brightness changed cvar value check
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2024-01-07 03:35:23 +03:00 |
gl_beams.c
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ref: gl: remove GetPredictedOrigin call
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2023-12-30 16:36:13 +03:00 |
gl_context.c
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ref: gl: add PARM_TEX_FILTERING handler
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2024-01-25 05:46:54 +03:00 |
gl_cull.c
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engine, ref: RefAPI 5. Remove unused calls
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2023-12-06 04:13:03 +03:00 |
gl_dbghulls.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_decals.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_draw.c
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
gl_export.h
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ref: gl: remove duplicates from gl_export.h
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2024-01-15 02:08:30 +03:00 |
gl_frustum.c
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ref: gl: move ref_gl cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
gl_frustum.h
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ref: gl: cleanup unused functions in frustum
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2023-04-03 05:05:32 +03:00 |
gl_image.c
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engine, ref: RefAPI 5. Remove unused calls
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2023-12-06 04:13:03 +03:00 |
gl_local.h
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ref: gl: remove useless R_CountDynamicLights function
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2024-01-27 17:15:57 +03:00 |
gl_opengl.c
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ref: gl: support overbrights, change the gamma applying order closer to the original renderer
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2024-01-09 03:55:00 +03:00 |
gl_rlight.c
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ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
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2024-01-27 17:31:26 +03:00 |
gl_rmain.c
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ref: gl: fix overbrights with VBO
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2024-01-09 03:55:07 +03:00 |
gl_rmath.c
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ref: gl: cleanup unused functions
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2023-04-03 05:09:33 +03:00 |
gl_rmisc.c
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engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
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2023-12-06 04:13:03 +03:00 |
gl_rpart.c
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ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
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2024-01-17 02:46:38 +03:00 |
gl_rsurf.c
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ref: gl: remove useless R_CountDynamicLights function
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2024-01-27 17:15:57 +03:00 |
gl_sprite.c
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ref: gl: convert to usage of ref_client_t to get client time
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2023-12-30 16:36:13 +03:00 |
gl_studio.c
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ref: gl: don't depend on lightgamma in recursive light point
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2024-01-09 03:33:39 +03:00 |
gl_triapi.c
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ref: gl: Goldsrc compatible fog implementation
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2023-05-20 23:36:04 +03:00 |
gl_vgui.c
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |
gl_warp.c
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ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
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2024-01-14 10:56:58 +03:00 |
wscript
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ref_gl: try fix psvita
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2023-10-16 06:47:55 +03:00 |