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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 11:19:59 +01:00
xash3d-fwgs/engine/server
2021-12-23 19:17:11 +03:00
..
server.h engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-27 19:40:05 +03:00
sv_client.c engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-27 19:40:05 +03:00
sv_cmds.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
sv_custom.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sv_filter.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
sv_frame.c engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 2021-06-01 21:52:33 +03:00
sv_game.c engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it 2021-12-18 03:32:40 +03:00
sv_init.c engine: server: fix ParseFile calls 2021-10-08 17:31:32 +03:00
sv_log.c engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-27 19:40:05 +03:00
sv_main.c engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch. 2021-10-27 19:40:05 +03:00
sv_move.c public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
sv_phys.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
sv_pmove.c engine: fix predicting oldbuttons 2021-03-12 00:10:51 +03:00
sv_save.c engine: server: implemented instant game library loading 2021-10-03 04:38:05 +03:00
sv_world.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00