Half-Life-PBR/valve/pbr/maps/c1a0e.bsp/c1a0e.mat

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// fix???
{
"for" "generic027"
"metalness" "1"
"roughness" "0.5"
}
// TODO: fix smooth normal
{
"for" "trrm_pan1" // reset material
}
{
"for" "c1a3yellow"
//"basecolor_map" "/colors/white.png"
"base_color" "1 1 0 0.2"
"metalness" "1"
"roughness" "0.1"
}