2018-04-13 18:23:45 +02:00
|
|
|
/*
|
|
|
|
gl_sprite.c - sprite rendering
|
|
|
|
Copyright (C) 2010 Uncle Mike
|
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "gl_local.h"
|
|
|
|
#include "pm_local.h"
|
|
|
|
#include "sprite.h"
|
|
|
|
#include "studio.h"
|
|
|
|
#include "entity_types.h"
|
|
|
|
#include "cl_tent.h"
|
|
|
|
|
|
|
|
// it's a Valve default value for LoadMapSprite (probably must be power of two)
|
|
|
|
#define MAPSPRITE_SIZE 128
|
|
|
|
#define GLARE_FALLOFF 19000.0f
|
|
|
|
|
2019-03-16 12:15:05 +01:00
|
|
|
cvar_t *r_sprite_lerping;
|
|
|
|
cvar_t *r_sprite_lighting;
|
2018-04-19 22:11:24 +02:00
|
|
|
char sprite_name[MAX_QPATH];
|
2018-04-13 18:23:45 +02:00
|
|
|
char group_suffix[8];
|
|
|
|
static uint r_texFlags = 0;
|
|
|
|
static int sprite_version;
|
|
|
|
float sprite_radius;
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
R_SpriteInit
|
|
|
|
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void R_SpriteInit( void )
|
|
|
|
{
|
2019-03-06 15:14:25 +01:00
|
|
|
r_sprite_lerping = gEngfuncs.Cvar_Get( "r_sprite_lerping", "1", FCVAR_ARCHIVE, "enables sprite animation lerping" );
|
|
|
|
r_sprite_lighting = gEngfuncs.Cvar_Get( "r_sprite_lighting", "1", FCVAR_ARCHIVE, "enables sprite lighting (blood etc)" );
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
R_SpriteLoadFrame
|
|
|
|
|
|
|
|
upload a single frame
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
static dframetype_t *R_SpriteLoadFrame( model_t *mod, void *pin, mspriteframe_t **ppframe, int num )
|
|
|
|
{
|
|
|
|
dspriteframe_t *pinframe;
|
|
|
|
mspriteframe_t *pspriteframe;
|
|
|
|
int gl_texturenum = 0;
|
|
|
|
char texname[128];
|
|
|
|
int bytes = 1;
|
|
|
|
|
|
|
|
pinframe = (dspriteframe_t *)pin;
|
|
|
|
if( sprite_version == SPRITE_VERSION_32 )
|
|
|
|
bytes = 4;
|
|
|
|
|
|
|
|
// build uinque frame name
|
|
|
|
if( FBitSet( mod->flags, MODEL_CLIENT )) // it's a HUD sprite
|
|
|
|
{
|
2018-04-19 22:11:24 +02:00
|
|
|
Q_snprintf( texname, sizeof( texname ), "#HUD/%s(%s:%i%i).spr", sprite_name, group_suffix, num / 10, num % 10 );
|
2018-10-27 22:31:55 +02:00
|
|
|
gl_texturenum = GL_LoadTexture( texname, pin, pinframe->width * pinframe->height * bytes, r_texFlags );
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2018-04-19 22:11:24 +02:00
|
|
|
Q_snprintf( texname, sizeof( texname ), "#%s(%s:%i%i).spr", sprite_name, group_suffix, num / 10, num % 10 );
|
2018-10-27 22:31:55 +02:00
|
|
|
gl_texturenum = GL_LoadTexture( texname, pin, pinframe->width * pinframe->height * bytes, r_texFlags );
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// setup frame description
|
2018-06-09 00:28:35 +02:00
|
|
|
pspriteframe = Mem_Malloc( mod->mempool, sizeof( mspriteframe_t ));
|
2018-04-13 18:23:45 +02:00
|
|
|
pspriteframe->width = pinframe->width;
|
|
|
|
pspriteframe->height = pinframe->height;
|
|
|
|
pspriteframe->up = pinframe->origin[1];
|
|
|
|
pspriteframe->left = pinframe->origin[0];
|
|
|
|
pspriteframe->down = pinframe->origin[1] - pinframe->height;
|
|
|
|
pspriteframe->right = pinframe->width + pinframe->origin[0];
|
|
|
|
pspriteframe->gl_texturenum = gl_texturenum;
|
|
|
|
*ppframe = pspriteframe;
|
|
|
|
|
|
|
|
return (dframetype_t *)((byte *)(pinframe + 1) + pinframe->width * pinframe->height * bytes );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
R_SpriteLoadGroup
|
|
|
|
|
|
|
|
upload a group frames
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
static dframetype_t *R_SpriteLoadGroup( model_t *mod, void *pin, mspriteframe_t **ppframe, int framenum )
|
|
|
|
{
|
|
|
|
dspritegroup_t *pingroup;
|
|
|
|
mspritegroup_t *pspritegroup;
|
|
|
|
dspriteinterval_t *pin_intervals;
|
|
|
|
float *poutintervals;
|
|
|
|
int i, groupsize, numframes;
|
|
|
|
void *ptemp;
|
|
|
|
|
|
|
|
pingroup = (dspritegroup_t *)pin;
|
|
|
|
numframes = pingroup->numframes;
|
|
|
|
|
|
|
|
groupsize = sizeof( mspritegroup_t ) + (numframes - 1) * sizeof( pspritegroup->frames[0] );
|
2018-06-09 00:28:35 +02:00
|
|
|
pspritegroup = Mem_Calloc( mod->mempool, groupsize );
|
2018-04-13 18:23:45 +02:00
|
|
|
pspritegroup->numframes = numframes;
|
|
|
|
|
|
|
|
*ppframe = (mspriteframe_t *)pspritegroup;
|
|
|
|
pin_intervals = (dspriteinterval_t *)(pingroup + 1);
|
2018-06-09 00:28:35 +02:00
|
|
|
poutintervals = Mem_Calloc( mod->mempool, numframes * sizeof( float ));
|
2018-04-13 18:23:45 +02:00
|
|
|
pspritegroup->intervals = poutintervals;
|
|
|
|
|
|
|
|
for( i = 0; i < numframes; i++ )
|
|
|
|
{
|
|
|
|
*poutintervals = pin_intervals->interval;
|
|
|
|
if( *poutintervals <= 0.0f )
|
|
|
|
*poutintervals = 1.0f; // set error value
|
|
|
|
poutintervals++;
|
|
|
|
pin_intervals++;
|
|
|
|
}
|
|
|
|
|
|
|
|
ptemp = (void *)pin_intervals;
|
|
|
|
for( i = 0; i < numframes; i++ )
|
|
|
|
{
|
|
|
|
ptemp = R_SpriteLoadFrame( mod, ptemp, &pspritegroup->frames[i], framenum * 10 + i );
|
|
|
|
}
|
|
|
|
|
|
|
|
return (dframetype_t *)ptemp;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Mod_LoadSpriteModel
|
|
|
|
|
|
|
|
load sprite model
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, uint texFlags )
|
|
|
|
{
|
|
|
|
dsprite_t *pin;
|
|
|
|
short *numi = NULL;
|
|
|
|
dframetype_t *pframetype;
|
|
|
|
msprite_t *psprite;
|
2019-03-16 05:27:15 +01:00
|
|
|
int i;
|
|
|
|
|
|
|
|
pin = buffer;
|
|
|
|
psprite = mod->cache.data;
|
|
|
|
|
|
|
|
if( pin->version == SPRITE_VERSION_Q1 || pin->version == SPRITE_VERSION_32 )
|
|
|
|
numi = NULL;
|
|
|
|
else if( pin->version == SPRITE_VERSION_HL )
|
|
|
|
numi = (short *)(buffer + sizeof( dsprite_hl_t ));
|
2018-04-13 18:23:45 +02:00
|
|
|
|
|
|
|
r_texFlags = texFlags;
|
2019-03-06 14:23:33 +01:00
|
|
|
sprite_version = pin->version;
|
2018-04-19 22:11:24 +02:00
|
|
|
Q_strncpy( sprite_name, mod->name, sizeof( sprite_name ));
|
|
|
|
COM_StripExtension( sprite_name );
|
|
|
|
|
2018-04-13 18:23:45 +02:00
|
|
|
if( numi == NULL )
|
|
|
|
{
|
|
|
|
rgbdata_t *pal;
|
|
|
|
|
2019-03-06 15:14:25 +01:00
|
|
|
pal = gEngfuncs.FS_LoadImage( "#id.pal", (byte *)&i, 768 );
|
2019-03-06 14:23:33 +01:00
|
|
|
pframetype = (dframetype_t *)(buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
|
2019-03-06 15:14:25 +01:00
|
|
|
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
else if( *numi == 256 )
|
|
|
|
{
|
|
|
|
byte *src = (byte *)(numi+1);
|
|
|
|
rgbdata_t *pal;
|
|
|
|
|
|
|
|
// install palette
|
|
|
|
switch( psprite->texFormat )
|
|
|
|
{
|
2018-10-06 02:34:01 +02:00
|
|
|
case SPR_INDEXALPHA:
|
2019-03-06 15:14:25 +01:00
|
|
|
pal = gEngfuncs.FS_LoadImage( "#gradient.pal", src, 768 );
|
2018-04-13 18:23:45 +02:00
|
|
|
break;
|
|
|
|
case SPR_ALPHTEST:
|
2019-03-06 15:14:25 +01:00
|
|
|
pal = gEngfuncs.FS_LoadImage( "#masked.pal", src, 768 );
|
2019-03-16 05:15:06 +01:00
|
|
|
break;
|
2018-04-13 18:23:45 +02:00
|
|
|
default:
|
2019-03-06 15:14:25 +01:00
|
|
|
pal = gEngfuncs.FS_LoadImage( "#normal.pal", src, 768 );
|
2018-04-13 18:23:45 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
pframetype = (dframetype_t *)(src + 768);
|
2019-03-06 15:14:25 +01:00
|
|
|
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2019-03-06 14:23:33 +01:00
|
|
|
gEngfuncs.Con_DPrintf( S_ERROR "%s has wrong number of palette colors %i (should be 256)\n", mod->name, *numi );
|
2018-04-13 18:23:45 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( mod->numframes < 1 )
|
|
|
|
return;
|
|
|
|
|
|
|
|
for( i = 0; i < mod->numframes; i++ )
|
|
|
|
{
|
|
|
|
frametype_t frametype = pframetype->type;
|
|
|
|
psprite->frames[i].type = frametype;
|
|
|
|
|
|
|
|
switch( frametype )
|
|
|
|
{
|
|
|
|
case FRAME_SINGLE:
|
2018-04-19 22:11:24 +02:00
|
|
|
Q_strncpy( group_suffix, "frame", sizeof( group_suffix ));
|
2018-04-13 18:23:45 +02:00
|
|
|
pframetype = R_SpriteLoadFrame( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
|
|
|
|
break;
|
|
|
|
case FRAME_GROUP:
|
2018-04-19 22:11:24 +02:00
|
|
|
Q_strncpy( group_suffix, "group", sizeof( group_suffix ));
|
2018-04-13 18:23:45 +02:00
|
|
|
pframetype = R_SpriteLoadGroup( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
|
|
|
|
break;
|
|
|
|
case FRAME_ANGLED:
|
2018-04-19 22:11:24 +02:00
|
|
|
Q_strncpy( group_suffix, "angle", sizeof( group_suffix ));
|
2018-04-13 18:23:45 +02:00
|
|
|
pframetype = R_SpriteLoadGroup( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if( pframetype == NULL ) break; // technically an error
|
|
|
|
}
|
|
|
|
|
|
|
|
if( loaded ) *loaded = true; // done
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Mod_LoadMapSprite
|
|
|
|
|
|
|
|
Loading a bitmap image as sprite with multiple frames
|
|
|
|
as pieces of input image
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Mod_LoadMapSprite( model_t *mod, const void *buffer, size_t size, qboolean *loaded )
|
|
|
|
{
|
|
|
|
byte *src, *dst;
|
|
|
|
rgbdata_t *pix, temp;
|
|
|
|
char texname[128];
|
|
|
|
int i, j, x, y, w, h;
|
|
|
|
int xl, yl, xh, yh;
|
|
|
|
int linedelta, numframes;
|
|
|
|
mspriteframe_t *pspriteframe;
|
|
|
|
msprite_t *psprite;
|
|
|
|
|
|
|
|
if( loaded ) *loaded = false;
|
|
|
|
Q_snprintf( texname, sizeof( texname ), "#%s", mod->name );
|
2019-03-11 15:37:58 +01:00
|
|
|
gEngfuncs.Image_SetForceFlags( IL_OVERVIEW );
|
2019-03-06 15:14:25 +01:00
|
|
|
pix = gEngfuncs.FS_LoadImage( texname, buffer, size );
|
2019-03-11 15:37:58 +01:00
|
|
|
gEngfuncs.Image_ClearForceFlags();
|
2018-04-13 18:23:45 +02:00
|
|
|
if( !pix ) return; // bad image or something else
|
|
|
|
|
|
|
|
mod->type = mod_sprite;
|
|
|
|
r_texFlags = 0; // no custom flags for map sprites
|
|
|
|
|
|
|
|
if( pix->width % MAPSPRITE_SIZE )
|
|
|
|
w = pix->width - ( pix->width % MAPSPRITE_SIZE );
|
|
|
|
else w = pix->width;
|
|
|
|
|
|
|
|
if( pix->height % MAPSPRITE_SIZE )
|
|
|
|
h = pix->height - ( pix->height % MAPSPRITE_SIZE );
|
|
|
|
else h = pix->height;
|
|
|
|
|
|
|
|
if( w < MAPSPRITE_SIZE ) w = MAPSPRITE_SIZE;
|
|
|
|
if( h < MAPSPRITE_SIZE ) h = MAPSPRITE_SIZE;
|
|
|
|
|
|
|
|
// resample image if needed
|
2019-03-06 15:14:25 +01:00
|
|
|
gEngfuncs.Image_Process( &pix, w, h, IMAGE_FORCE_RGBA|IMAGE_RESAMPLE, 0.0f );
|
2018-04-13 18:23:45 +02:00
|
|
|
|
|
|
|
w = h = MAPSPRITE_SIZE;
|
|
|
|
|
|
|
|
// check range
|
|
|
|
if( w > pix->width ) w = pix->width;
|
|
|
|
if( h > pix->height ) h = pix->height;
|
|
|
|
|
|
|
|
// determine how many frames we needs
|
|
|
|
numframes = (pix->width * pix->height) / (w * h);
|
|
|
|
mod->mempool = Mem_AllocPool( va( "^2%s^7", mod->name ));
|
2018-06-09 00:28:35 +02:00
|
|
|
psprite = Mem_Calloc( mod->mempool, sizeof( msprite_t ) + ( numframes - 1 ) * sizeof( psprite->frames ));
|
2018-04-13 18:23:45 +02:00
|
|
|
mod->cache.data = psprite; // make link to extradata
|
|
|
|
|
|
|
|
psprite->type = SPR_FWD_PARALLEL_ORIENTED;
|
|
|
|
psprite->texFormat = SPR_ALPHTEST;
|
|
|
|
psprite->numframes = mod->numframes = numframes;
|
|
|
|
psprite->radius = sqrt(((w >> 1) * (w >> 1)) + ((h >> 1) * (h >> 1)));
|
|
|
|
|
|
|
|
mod->mins[0] = mod->mins[1] = -w / 2;
|
|
|
|
mod->maxs[0] = mod->maxs[1] = w / 2;
|
|
|
|
mod->mins[2] = -h / 2;
|
|
|
|
mod->maxs[2] = h / 2;
|
|
|
|
|
|
|
|
// create a temporary pic
|
|
|
|
memset( &temp, 0, sizeof( temp ));
|
|
|
|
temp.width = w;
|
|
|
|
temp.height = h;
|
|
|
|
temp.type = pix->type;
|
|
|
|
temp.flags = pix->flags;
|
2019-03-11 15:37:58 +01:00
|
|
|
temp.size = w * h * gEngfuncs.Image_GetPFDesc(temp.type)->bpp;
|
2018-06-09 00:28:35 +02:00
|
|
|
temp.buffer = Mem_Malloc( r_temppool, temp.size );
|
2018-04-13 18:23:45 +02:00
|
|
|
temp.palette = NULL;
|
|
|
|
|
|
|
|
// chop the image and upload into video memory
|
|
|
|
for( i = xl = yl = 0; i < numframes; i++ )
|
|
|
|
{
|
|
|
|
xh = xl + w;
|
|
|
|
yh = yl + h;
|
|
|
|
|
|
|
|
src = pix->buffer + ( yl * pix->width + xl ) * 4;
|
|
|
|
linedelta = ( pix->width - w ) * 4;
|
|
|
|
dst = temp.buffer;
|
|
|
|
|
|
|
|
// cut block from source
|
|
|
|
for( y = yl; y < yh; y++ )
|
|
|
|
{
|
|
|
|
for( x = xl; x < xh; x++ )
|
|
|
|
for( j = 0; j < 4; j++ )
|
|
|
|
*dst++ = *src++;
|
|
|
|
src += linedelta;
|
|
|
|
}
|
|
|
|
|
|
|
|
// build uinque frame name
|
|
|
|
Q_snprintf( texname, sizeof( texname ), "#MAP/%s_%i%i.spr", mod->name, i / 10, i % 10 );
|
|
|
|
|
2018-06-09 00:28:35 +02:00
|
|
|
psprite->frames[i].frameptr = Mem_Calloc( mod->mempool, sizeof( mspriteframe_t ));
|
2018-04-13 18:23:45 +02:00
|
|
|
pspriteframe = psprite->frames[i].frameptr;
|
|
|
|
pspriteframe->width = w;
|
|
|
|
pspriteframe->height = h;
|
|
|
|
pspriteframe->up = ( h >> 1 );
|
|
|
|
pspriteframe->left = -( w >> 1 );
|
|
|
|
pspriteframe->down = ( h >> 1 ) - h;
|
|
|
|
pspriteframe->right = w + -( w >> 1 );
|
2018-10-04 08:08:48 +02:00
|
|
|
pspriteframe->gl_texturenum = GL_LoadTextureInternal( texname, &temp, TF_IMAGE );
|
2018-04-13 18:23:45 +02:00
|
|
|
|
|
|
|
xl += w;
|
|
|
|
if( xl >= pix->width )
|
|
|
|
{
|
|
|
|
xl = 0;
|
|
|
|
yl += h;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-03-06 15:14:25 +01:00
|
|
|
gEngfuncs.FS_FreeImage( pix );
|
2018-04-13 18:23:45 +02:00
|
|
|
Mem_Free( temp.buffer );
|
|
|
|
|
|
|
|
if( loaded ) *loaded = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Mod_UnloadSpriteModel
|
|
|
|
|
|
|
|
release sprite model and frames
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Mod_UnloadSpriteModel( model_t *mod )
|
|
|
|
{
|
|
|
|
msprite_t *psprite;
|
|
|
|
mspritegroup_t *pspritegroup;
|
|
|
|
mspriteframe_t *pspriteframe;
|
|
|
|
int i, j;
|
|
|
|
|
2019-03-06 14:23:33 +01:00
|
|
|
psprite = mod->cache.data;
|
2018-04-13 18:23:45 +02:00
|
|
|
|
2019-03-06 14:23:33 +01:00
|
|
|
if( psprite )
|
2018-04-13 18:23:45 +02:00
|
|
|
{
|
2019-03-06 14:23:33 +01:00
|
|
|
// release all textures
|
|
|
|
for( i = 0; i < psprite->numframes; i++ )
|
2018-04-13 18:23:45 +02:00
|
|
|
{
|
2019-03-06 14:23:33 +01:00
|
|
|
if( psprite->frames[i].type == SPR_SINGLE )
|
|
|
|
{
|
|
|
|
pspriteframe = psprite->frames[i].frameptr;
|
|
|
|
GL_FreeTexture( pspriteframe->gl_texturenum );
|
|
|
|
}
|
|
|
|
else
|
2018-04-13 18:23:45 +02:00
|
|
|
{
|
2019-03-06 14:23:33 +01:00
|
|
|
pspritegroup = (mspritegroup_t *)psprite->frames[i].frameptr;
|
|
|
|
|
|
|
|
for( j = 0; j < pspritegroup->numframes; j++ )
|
2018-04-13 18:23:45 +02:00
|
|
|
{
|
2019-03-06 14:23:33 +01:00
|
|
|
pspriteframe = pspritegroup->frames[i];
|
|
|
|
GL_FreeTexture( pspriteframe->gl_texturenum );
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_GetSpriteFrame
|
|
|
|
|
|
|
|
assume pModel is valid
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
mspriteframe_t *R_GetSpriteFrame( const model_t *pModel, int frame, float yaw )
|
|
|
|
{
|
|
|
|
msprite_t *psprite;
|
|
|
|
mspritegroup_t *pspritegroup;
|
|
|
|
mspriteframe_t *pspriteframe = NULL;
|
|
|
|
float *pintervals, fullinterval;
|
|
|
|
int i, numframes;
|
|
|
|
float targettime;
|
|
|
|
|
|
|
|
Assert( pModel != NULL );
|
|
|
|
psprite = pModel->cache.data;
|
|
|
|
|
|
|
|
if( frame < 0 )
|
|
|
|
{
|
|
|
|
frame = 0;
|
|
|
|
}
|
|
|
|
else if( frame >= psprite->numframes )
|
|
|
|
{
|
|
|
|
if( frame > psprite->numframes )
|
2019-03-06 14:23:33 +01:00
|
|
|
gEngfuncs.Con_Printf( S_WARN "R_GetSpriteFrame: no such frame %d (%s)\n", frame, pModel->name );
|
2018-04-13 18:23:45 +02:00
|
|
|
frame = psprite->numframes - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( psprite->frames[frame].type == SPR_SINGLE )
|
|
|
|
{
|
|
|
|
pspriteframe = psprite->frames[frame].frameptr;
|
|
|
|
}
|
|
|
|
else if( psprite->frames[frame].type == SPR_GROUP )
|
|
|
|
{
|
|
|
|
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
|
|
|
pintervals = pspritegroup->intervals;
|
|
|
|
numframes = pspritegroup->numframes;
|
|
|
|
fullinterval = pintervals[numframes-1];
|
|
|
|
|
|
|
|
// when loading in Mod_LoadSpriteGroup, we guaranteed all interval values
|
|
|
|
// are positive, so we don't have to worry about division by zero
|
2019-02-24 16:45:27 +01:00
|
|
|
targettime = gpGlobals->time - ((int)( gpGlobals->time / fullinterval )) * fullinterval;
|
2018-04-13 18:23:45 +02:00
|
|
|
|
|
|
|
for( i = 0; i < (numframes - 1); i++ )
|
|
|
|
{
|
|
|
|
if( pintervals[i] > targettime )
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
pspriteframe = pspritegroup->frames[i];
|
|
|
|
}
|
|
|
|
else if( psprite->frames[frame].type == FRAME_ANGLED )
|
|
|
|
{
|
|
|
|
int angleframe = (int)(Q_rint(( RI.viewangles[1] - yaw + 45.0f ) / 360 * 8) - 4) & 7;
|
|
|
|
|
|
|
|
// e.g. doom-style sprite monsters
|
|
|
|
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
|
|
|
pspriteframe = pspritegroup->frames[angleframe];
|
|
|
|
}
|
|
|
|
|
|
|
|
return pspriteframe;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_GetSpriteFrameInterpolant
|
|
|
|
|
|
|
|
NOTE: we using prevblending[0] and [1] for holds interval
|
|
|
|
between frames where are we lerping
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
float R_GetSpriteFrameInterpolant( cl_entity_t *ent, mspriteframe_t **oldframe, mspriteframe_t **curframe )
|
|
|
|
{
|
|
|
|
msprite_t *psprite;
|
|
|
|
mspritegroup_t *pspritegroup;
|
|
|
|
int i, j, numframes, frame;
|
|
|
|
float lerpFrac, time, jtime, jinterval;
|
|
|
|
float *pintervals, fullinterval, targettime;
|
|
|
|
int m_fDoInterp;
|
|
|
|
|
|
|
|
psprite = ent->model->cache.data;
|
|
|
|
frame = (int)ent->curstate.frame;
|
|
|
|
lerpFrac = 1.0f;
|
|
|
|
|
|
|
|
// misc info
|
|
|
|
m_fDoInterp = (ent->curstate.effects & EF_NOINTERP) ? false : true;
|
|
|
|
|
|
|
|
if( frame < 0 )
|
|
|
|
{
|
|
|
|
frame = 0;
|
|
|
|
}
|
|
|
|
else if( frame >= psprite->numframes )
|
|
|
|
{
|
2019-03-06 14:23:33 +01:00
|
|
|
gEngfuncs.Con_Reportf( S_WARN "R_GetSpriteFrameInterpolant: no such frame %d (%s)\n", frame, ent->model->name );
|
2018-04-13 18:23:45 +02:00
|
|
|
frame = psprite->numframes - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( psprite->frames[frame].type == FRAME_SINGLE )
|
|
|
|
{
|
|
|
|
if( m_fDoInterp )
|
|
|
|
{
|
|
|
|
if( ent->latched.prevblending[0] >= psprite->numframes || psprite->frames[ent->latched.prevblending[0]].type != FRAME_SINGLE )
|
|
|
|
{
|
|
|
|
// this can be happens when rendering switched between single and angled frames
|
|
|
|
// or change model on replace delta-entity
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 1.0f;
|
|
|
|
}
|
|
|
|
|
2019-02-24 16:45:27 +01:00
|
|
|
if( ent->latched.sequencetime < gpGlobals->time )
|
2018-04-13 18:23:45 +02:00
|
|
|
{
|
|
|
|
if( frame != ent->latched.prevblending[1] )
|
|
|
|
{
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1];
|
|
|
|
ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 0.0f;
|
|
|
|
}
|
2019-02-24 16:45:27 +01:00
|
|
|
else lerpFrac = (gpGlobals->time - ent->latched.sequencetime) * 11.0f;
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 0.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
|
|
|
lerpFrac = 1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( ent->latched.prevblending[0] >= psprite->numframes )
|
|
|
|
{
|
|
|
|
// reset interpolation on change model
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get the interpolated frames
|
|
|
|
if( oldframe ) *oldframe = psprite->frames[ent->latched.prevblending[0]].frameptr;
|
|
|
|
if( curframe ) *curframe = psprite->frames[frame].frameptr;
|
|
|
|
}
|
|
|
|
else if( psprite->frames[frame].type == FRAME_GROUP )
|
|
|
|
{
|
|
|
|
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
|
|
|
pintervals = pspritegroup->intervals;
|
|
|
|
numframes = pspritegroup->numframes;
|
|
|
|
fullinterval = pintervals[numframes-1];
|
|
|
|
jinterval = pintervals[1] - pintervals[0];
|
2019-02-24 16:45:27 +01:00
|
|
|
time = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
jtime = 0.0f;
|
|
|
|
|
|
|
|
// when loading in Mod_LoadSpriteGroup, we guaranteed all interval values
|
|
|
|
// are positive, so we don't have to worry about division by zero
|
|
|
|
targettime = time - ((int)(time / fullinterval)) * fullinterval;
|
|
|
|
|
|
|
|
// LordHavoc: since I can't measure the time properly when it loops from numframes - 1 to 0,
|
|
|
|
// i instead measure the time of the first frame, hoping it is consistent
|
|
|
|
for( i = 0, j = numframes - 1; i < (numframes - 1); i++ )
|
|
|
|
{
|
|
|
|
if( pintervals[i] > targettime )
|
|
|
|
break;
|
|
|
|
j = i;
|
|
|
|
jinterval = pintervals[i] - jtime;
|
|
|
|
jtime = pintervals[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
if( m_fDoInterp )
|
|
|
|
lerpFrac = (targettime - jtime) / jinterval;
|
|
|
|
else j = i; // no lerping
|
|
|
|
|
|
|
|
// get the interpolated frames
|
|
|
|
if( oldframe ) *oldframe = pspritegroup->frames[j];
|
|
|
|
if( curframe ) *curframe = pspritegroup->frames[i];
|
|
|
|
}
|
|
|
|
else if( psprite->frames[frame].type == FRAME_ANGLED )
|
|
|
|
{
|
|
|
|
// e.g. doom-style sprite monsters
|
|
|
|
float yaw = ent->angles[YAW];
|
|
|
|
int angleframe = (int)(Q_rint(( RI.viewangles[1] - yaw + 45.0f ) / 360 * 8) - 4) & 7;
|
|
|
|
|
|
|
|
if( m_fDoInterp )
|
|
|
|
{
|
|
|
|
if( ent->latched.prevblending[0] >= psprite->numframes || psprite->frames[ent->latched.prevblending[0]].type != FRAME_ANGLED )
|
|
|
|
{
|
|
|
|
// this can be happens when rendering switched between single and angled frames
|
|
|
|
// or change model on replace delta-entity
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 1.0f;
|
|
|
|
}
|
|
|
|
|
2019-02-24 16:45:27 +01:00
|
|
|
if( ent->latched.sequencetime < gpGlobals->time )
|
2018-04-13 18:23:45 +02:00
|
|
|
{
|
|
|
|
if( frame != ent->latched.prevblending[1] )
|
|
|
|
{
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1];
|
|
|
|
ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 0.0f;
|
|
|
|
}
|
2019-02-24 16:45:27 +01:00
|
|
|
else lerpFrac = (gpGlobals->time - ent->latched.sequencetime) * ent->curstate.framerate;
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
2019-02-24 16:45:27 +01:00
|
|
|
ent->latched.sequencetime = gpGlobals->time;
|
2018-04-13 18:23:45 +02:00
|
|
|
lerpFrac = 0.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ent->latched.prevblending[0] = ent->latched.prevblending[1] = frame;
|
|
|
|
lerpFrac = 1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
pspritegroup = (mspritegroup_t *)psprite->frames[ent->latched.prevblending[0]].frameptr;
|
|
|
|
if( oldframe ) *oldframe = pspritegroup->frames[angleframe];
|
|
|
|
|
|
|
|
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
|
|
|
if( curframe ) *curframe = pspritegroup->frames[angleframe];
|
|
|
|
}
|
|
|
|
|
|
|
|
return lerpFrac;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_CullSpriteModel
|
|
|
|
|
|
|
|
Cull sprite model by bbox
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
qboolean R_CullSpriteModel( cl_entity_t *e, vec3_t origin )
|
|
|
|
{
|
|
|
|
vec3_t sprite_mins, sprite_maxs;
|
|
|
|
float scale = 1.0f;
|
|
|
|
|
|
|
|
if( !e->model->cache.data )
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if( e->curstate.scale > 0.0f )
|
|
|
|
scale = e->curstate.scale;
|
|
|
|
|
|
|
|
// scale original bbox (no rotation for sprites)
|
|
|
|
VectorScale( e->model->mins, scale, sprite_mins );
|
|
|
|
VectorScale( e->model->maxs, scale, sprite_maxs );
|
|
|
|
|
|
|
|
sprite_radius = RadiusFromBounds( sprite_mins, sprite_maxs );
|
|
|
|
|
|
|
|
VectorAdd( sprite_mins, origin, sprite_mins );
|
|
|
|
VectorAdd( sprite_maxs, origin, sprite_maxs );
|
|
|
|
|
|
|
|
return R_CullModel( e, sprite_mins, sprite_maxs );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_GlowSightDistance
|
|
|
|
|
|
|
|
Set sprite brightness factor
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
static float R_SpriteGlowBlend( vec3_t origin, int rendermode, int renderfx, float *pscale )
|
|
|
|
{
|
|
|
|
float dist, brightness;
|
|
|
|
vec3_t glowDist;
|
|
|
|
pmtrace_t *tr;
|
|
|
|
|
|
|
|
VectorSubtract( origin, RI.vieworg, glowDist );
|
|
|
|
dist = VectorLength( glowDist );
|
|
|
|
|
|
|
|
if( RP_NORMALPASS( ))
|
|
|
|
{
|
2019-02-24 16:45:27 +01:00
|
|
|
tr = gEngfuncs.EV_VisTraceLine( RI.vieworg, origin, r_traceglow->value ? PM_GLASS_IGNORE : (PM_GLASS_IGNORE|PM_STUDIO_IGNORE));
|
2018-04-13 18:23:45 +02:00
|
|
|
|
|
|
|
if(( 1.0f - tr->fraction ) * dist > 8.0f )
|
|
|
|
return 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( renderfx == kRenderFxNoDissipation )
|
|
|
|
return 1.0f;
|
|
|
|
|
|
|
|
brightness = GLARE_FALLOFF / ( dist * dist );
|
|
|
|
brightness = bound( 0.05f, brightness, 1.0f );
|
|
|
|
*pscale *= dist * ( 1.0f / 200.0f );
|
|
|
|
|
|
|
|
return brightness;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_SpriteOccluded
|
|
|
|
|
|
|
|
Do occlusion test for glow-sprites
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
qboolean R_SpriteOccluded( cl_entity_t *e, vec3_t origin, float *pscale )
|
|
|
|
{
|
|
|
|
if( e->curstate.rendermode == kRenderGlow )
|
|
|
|
{
|
|
|
|
float blend;
|
|
|
|
vec3_t v;
|
|
|
|
|
|
|
|
TriWorldToScreen( origin, v );
|
|
|
|
|
|
|
|
if( v[0] < RI.viewport[0] || v[0] > RI.viewport[0] + RI.viewport[2] )
|
|
|
|
return true; // do scissor
|
|
|
|
if( v[1] < RI.viewport[1] || v[1] > RI.viewport[1] + RI.viewport[3] )
|
|
|
|
return true; // do scissor
|
|
|
|
|
|
|
|
blend = R_SpriteGlowBlend( origin, e->curstate.rendermode, e->curstate.renderfx, pscale );
|
|
|
|
tr.blend *= blend;
|
|
|
|
|
|
|
|
if( blend <= 0.01f )
|
|
|
|
return true; // faded
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( R_CullSpriteModel( e, origin ))
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
R_DrawSpriteQuad
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static void R_DrawSpriteQuad( mspriteframe_t *frame, vec3_t org, vec3_t v_right, vec3_t v_up, float scale )
|
|
|
|
{
|
|
|
|
vec3_t point;
|
|
|
|
|
|
|
|
r_stats.c_sprite_polys++;
|
|
|
|
|
|
|
|
pglBegin( GL_QUADS );
|
|
|
|
pglTexCoord2f( 0.0f, 1.0f );
|
|
|
|
VectorMA( org, frame->down * scale, v_up, point );
|
|
|
|
VectorMA( point, frame->left * scale, v_right, point );
|
|
|
|
pglVertex3fv( point );
|
|
|
|
pglTexCoord2f( 0.0f, 0.0f );
|
|
|
|
VectorMA( org, frame->up * scale, v_up, point );
|
|
|
|
VectorMA( point, frame->left * scale, v_right, point );
|
|
|
|
pglVertex3fv( point );
|
|
|
|
pglTexCoord2f( 1.0f, 0.0f );
|
|
|
|
VectorMA( org, frame->up * scale, v_up, point );
|
|
|
|
VectorMA( point, frame->right * scale, v_right, point );
|
|
|
|
pglVertex3fv( point );
|
|
|
|
pglTexCoord2f( 1.0f, 1.0f );
|
|
|
|
VectorMA( org, frame->down * scale, v_up, point );
|
|
|
|
VectorMA( point, frame->right * scale, v_right, point );
|
|
|
|
pglVertex3fv( point );
|
|
|
|
pglEnd();
|
|
|
|
}
|
|
|
|
|
|
|
|
static qboolean R_SpriteHasLightmap( cl_entity_t *e, int texFormat )
|
|
|
|
{
|
|
|
|
if( !r_sprite_lighting->value )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( texFormat != SPR_ALPHTEST )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( e->curstate.effects & EF_FULLBRIGHT )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( e->curstate.renderamt <= 127 )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
switch( e->curstate.rendermode )
|
|
|
|
{
|
|
|
|
case kRenderNormal:
|
|
|
|
case kRenderTransAlpha:
|
|
|
|
case kRenderTransTexture:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
R_SpriteAllowLerping
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
static qboolean R_SpriteAllowLerping( cl_entity_t *e, msprite_t *psprite )
|
|
|
|
{
|
|
|
|
if( !r_sprite_lerping->value )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( psprite->numframes <= 1 )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( psprite->texFormat != SPR_ADDITIVE )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if( e->curstate.rendermode == kRenderNormal || e->curstate.rendermode == kRenderTransAlpha )
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
R_DrawSpriteModel
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void R_DrawSpriteModel( cl_entity_t *e )
|
|
|
|
{
|
|
|
|
mspriteframe_t *frame, *oldframe;
|
|
|
|
msprite_t *psprite;
|
|
|
|
model_t *model;
|
|
|
|
int i, type;
|
|
|
|
float angle, dot, sr, cr;
|
|
|
|
float lerp = 1.0f, ilerp, scale;
|
|
|
|
vec3_t v_forward, v_right, v_up;
|
|
|
|
vec3_t origin, color, color2;
|
|
|
|
|
|
|
|
if( RI.params & RP_ENVVIEW )
|
|
|
|
return;
|
|
|
|
|
|
|
|
model = e->model;
|
|
|
|
psprite = (msprite_t * )model->cache.data;
|
|
|
|
VectorCopy( e->origin, origin ); // set render origin
|
|
|
|
|
|
|
|
// do movewith
|
|
|
|
if( e->curstate.aiment > 0 && e->curstate.movetype == MOVETYPE_FOLLOW )
|
|
|
|
{
|
|
|
|
cl_entity_t *parent;
|
|
|
|
|
2019-03-06 14:23:33 +01:00
|
|
|
parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
2018-04-13 18:23:45 +02:00
|
|
|
|
|
|
|
if( parent && parent->model )
|
|
|
|
{
|
|
|
|
if( parent->model->type == mod_studio && e->curstate.body > 0 )
|
|
|
|
{
|
|
|
|
int num = bound( 1, e->curstate.body, MAXSTUDIOATTACHMENTS );
|
|
|
|
VectorCopy( parent->attachment[num-1], origin );
|
|
|
|
}
|
|
|
|
else VectorCopy( parent->origin, origin );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
scale = e->curstate.scale;
|
|
|
|
if( !scale ) scale = 1.0f;
|
|
|
|
|
|
|
|
if( R_SpriteOccluded( e, origin, &scale ))
|
|
|
|
return; // sprite culled
|
|
|
|
|
|
|
|
r_stats.c_sprite_models_drawn++;
|
|
|
|
|
|
|
|
if( e->curstate.rendermode == kRenderGlow || e->curstate.rendermode == kRenderTransAdd )
|
|
|
|
R_AllowFog( false );
|
|
|
|
|
|
|
|
// select properly rendermode
|
|
|
|
switch( e->curstate.rendermode )
|
|
|
|
{
|
|
|
|
case kRenderTransAlpha:
|
|
|
|
pglDepthMask( GL_FALSE );
|
|
|
|
case kRenderTransColor:
|
|
|
|
case kRenderTransTexture:
|
|
|
|
pglEnable( GL_BLEND );
|
|
|
|
pglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
|
|
break;
|
|
|
|
case kRenderGlow:
|
|
|
|
pglDisable( GL_DEPTH_TEST );
|
|
|
|
case kRenderTransAdd:
|
|
|
|
pglEnable( GL_BLEND );
|
|
|
|
pglBlendFunc( GL_SRC_ALPHA, GL_ONE );
|
|
|
|
pglDepthMask( GL_FALSE );
|
|
|
|
break;
|
|
|
|
case kRenderNormal:
|
|
|
|
default:
|
|
|
|
pglDisable( GL_BLEND );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// all sprites can have color
|
|
|
|
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
|
|
|
|
pglEnable( GL_ALPHA_TEST );
|
|
|
|
|
|
|
|
// NOTE: never pass sprites with rendercolor '0 0 0' it's a stupid Valve Hammer Editor bug
|
|
|
|
if( e->curstate.rendercolor.r || e->curstate.rendercolor.g || e->curstate.rendercolor.b )
|
|
|
|
{
|
|
|
|
color[0] = (float)e->curstate.rendercolor.r * ( 1.0f / 255.0f );
|
|
|
|
color[1] = (float)e->curstate.rendercolor.g * ( 1.0f / 255.0f );
|
|
|
|
color[2] = (float)e->curstate.rendercolor.b * ( 1.0f / 255.0f );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
color[0] = 1.0f;
|
|
|
|
color[1] = 1.0f;
|
|
|
|
color[2] = 1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( R_SpriteHasLightmap( e, psprite->texFormat ))
|
|
|
|
{
|
|
|
|
colorVec lightColor = R_LightPoint( origin );
|
|
|
|
// FIXME: collect light from dlights?
|
|
|
|
color2[0] = (float)lightColor.r * ( 1.0f / 255.0f );
|
|
|
|
color2[1] = (float)lightColor.g * ( 1.0f / 255.0f );
|
|
|
|
color2[2] = (float)lightColor.b * ( 1.0f / 255.0f );
|
|
|
|
// NOTE: sprites with 'lightmap' looks ugly when alpha func is GL_GREATER 0.0
|
2018-06-09 00:28:35 +02:00
|
|
|
pglAlphaFunc( GL_GREATER, 0.5f );
|
2018-04-13 18:23:45 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
if( R_SpriteAllowLerping( e, psprite ))
|
|
|
|
lerp = R_GetSpriteFrameInterpolant( e, &oldframe, &frame );
|
|
|
|
else frame = oldframe = R_GetSpriteFrame( model, e->curstate.frame, e->angles[YAW] );
|
|
|
|
|
|
|
|
type = psprite->type;
|
|
|
|
|
|
|
|
// automatically roll parallel sprites if requested
|
|
|
|
if( e->angles[ROLL] != 0.0f && type == SPR_FWD_PARALLEL )
|
|
|
|
type = SPR_FWD_PARALLEL_ORIENTED;
|
|
|
|
|
|
|
|
switch( type )
|
|
|
|
{
|
|
|
|
case SPR_ORIENTED:
|
|
|
|
AngleVectors( e->angles, v_forward, v_right, v_up );
|
|
|
|
VectorScale( v_forward, 0.01f, v_forward ); // to avoid z-fighting
|
|
|
|
VectorSubtract( origin, v_forward, origin );
|
|
|
|
break;
|
|
|
|
case SPR_FACING_UPRIGHT:
|
|
|
|
VectorSet( v_right, origin[1] - RI.vieworg[1], -(origin[0] - RI.vieworg[0]), 0.0f );
|
|
|
|
VectorSet( v_up, 0.0f, 0.0f, 1.0f );
|
|
|
|
VectorNormalize( v_right );
|
|
|
|
break;
|
|
|
|
case SPR_FWD_PARALLEL_UPRIGHT:
|
|
|
|
dot = RI.vforward[2];
|
|
|
|
if(( dot > 0.999848f ) || ( dot < -0.999848f )) // cos(1 degree) = 0.999848
|
|
|
|
return; // invisible
|
|
|
|
VectorSet( v_up, 0.0f, 0.0f, 1.0f );
|
|
|
|
VectorSet( v_right, RI.vforward[1], -RI.vforward[0], 0.0f );
|
|
|
|
VectorNormalize( v_right );
|
|
|
|
break;
|
|
|
|
case SPR_FWD_PARALLEL_ORIENTED:
|
|
|
|
angle = e->angles[ROLL] * (M_PI2 / 360.0f);
|
|
|
|
SinCos( angle, &sr, &cr );
|
|
|
|
for( i = 0; i < 3; i++ )
|
|
|
|
{
|
|
|
|
v_right[i] = (RI.vright[i] * cr + RI.vup[i] * sr);
|
|
|
|
v_up[i] = RI.vright[i] * -sr + RI.vup[i] * cr;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case SPR_FWD_PARALLEL: // normal sprite
|
|
|
|
default:
|
|
|
|
VectorCopy( RI.vright, v_right );
|
|
|
|
VectorCopy( RI.vup, v_up );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( psprite->facecull == SPR_CULL_NONE )
|
|
|
|
GL_Cull( GL_NONE );
|
|
|
|
|
|
|
|
if( oldframe == frame )
|
|
|
|
{
|
|
|
|
// draw the single non-lerped frame
|
|
|
|
pglColor4f( color[0], color[1], color[2], tr.blend );
|
2018-04-17 02:55:36 +02:00
|
|
|
GL_Bind( XASH_TEXTURE0, frame->gl_texturenum );
|
2018-04-13 18:23:45 +02:00
|
|
|
R_DrawSpriteQuad( frame, origin, v_right, v_up, scale );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// draw two combined lerped frames
|
|
|
|
lerp = bound( 0.0f, lerp, 1.0f );
|
|
|
|
ilerp = 1.0f - lerp;
|
|
|
|
|
|
|
|
if( ilerp != 0.0f )
|
|
|
|
{
|
|
|
|
pglColor4f( color[0], color[1], color[2], tr.blend * ilerp );
|
2018-04-17 02:55:36 +02:00
|
|
|
GL_Bind( XASH_TEXTURE0, oldframe->gl_texturenum );
|
2018-04-13 18:23:45 +02:00
|
|
|
R_DrawSpriteQuad( oldframe, origin, v_right, v_up, scale );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( lerp != 0.0f )
|
|
|
|
{
|
|
|
|
pglColor4f( color[0], color[1], color[2], tr.blend * lerp );
|
2018-04-17 02:55:36 +02:00
|
|
|
GL_Bind( XASH_TEXTURE0, frame->gl_texturenum );
|
2018-04-13 18:23:45 +02:00
|
|
|
R_DrawSpriteQuad( frame, origin, v_right, v_up, scale );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw the sprite 'lightmap' :-)
|
|
|
|
if( R_SpriteHasLightmap( e, psprite->texFormat ))
|
|
|
|
{
|
|
|
|
if( !r_lightmap->value )
|
|
|
|
pglEnable( GL_BLEND );
|
|
|
|
else pglDisable( GL_BLEND );
|
|
|
|
pglDepthFunc( GL_EQUAL );
|
|
|
|
pglDisable( GL_ALPHA_TEST );
|
|
|
|
pglBlendFunc( GL_ZERO, GL_SRC_COLOR );
|
|
|
|
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
|
|
|
|
|
|
|
|
pglColor4f( color2[0], color2[1], color2[2], tr.blend );
|
2018-04-17 02:55:36 +02:00
|
|
|
GL_Bind( XASH_TEXTURE0, tr.whiteTexture );
|
2018-04-13 18:23:45 +02:00
|
|
|
R_DrawSpriteQuad( frame, origin, v_right, v_up, scale );
|
2018-06-09 00:28:35 +02:00
|
|
|
pglAlphaFunc( GL_GREATER, DEFAULT_ALPHATEST );
|
2018-04-13 18:23:45 +02:00
|
|
|
pglDepthFunc( GL_LEQUAL );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( psprite->facecull == SPR_CULL_NONE )
|
|
|
|
GL_Cull( GL_FRONT );
|
|
|
|
|
|
|
|
pglDisable( GL_ALPHA_TEST );
|
|
|
|
pglDepthMask( GL_TRUE );
|
|
|
|
|
|
|
|
if( e->curstate.rendermode == kRenderGlow || e->curstate.rendermode == kRenderTransAdd )
|
|
|
|
R_AllowFog( true );
|
|
|
|
|
|
|
|
if( e->curstate.rendermode != kRenderNormal )
|
|
|
|
{
|
|
|
|
pglDisable( GL_BLEND );
|
|
|
|
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE );
|
|
|
|
pglEnable( GL_DEPTH_TEST );
|
|
|
|
}
|
2018-10-06 02:34:01 +02:00
|
|
|
}
|