rt: increase kusochki limit to 32768, fix #85

boot_camp worldmodel has ~11k surfaces, which means it will need at least 22k kusochki for 1:1 static:dynamic split.
This commit is contained in:
Ivan 'provod' Avdeev 2023-03-04 11:07:39 -08:00 committed by Ivan Avdeev
parent c1483216ef
commit 62392ac4b6

View File

@ -5,7 +5,7 @@
#include "vk_const.h"
#define MAX_ACCELS 2048
#define MAX_KUSOCHKI 16384
#define MAX_KUSOCHKI 32768
#define MODEL_CACHE_SIZE 1024
#include "shaders/ray_interop.h"