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game_launch: fix Windows build (as suggested by @SNMetamorph)
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@ -25,7 +25,11 @@ GNU General Public License for more details.
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#include <emscripten.h>
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#endif
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#include <unistd.h>
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#if XASH_WIN32
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#include <process.h> // _execve
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#else
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#include <unistd.h> // execve
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#endif
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extern char **environ;
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static char szGameDir[128]; // safe place to keep gamedir
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@ -20,14 +20,15 @@ GNU General Public License for more details.
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <unistd.h>
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#if XASH_POSIX
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#define XASHLIB "libxash." OS_LIB_EXT
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#include <unistd.h> // execve
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#elif XASH_WIN32
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#define XASHLIB "xash.dll"
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#define dlerror() GetStringLastError()
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#include <shellapi.h> // CommandLineToArgvW
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#include <process.h> // _execve
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#else
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#error // port me!
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#endif
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