Commit Graph

3254 Commits

Author SHA1 Message Date
be084d5603 engine: crashhandler: fully initialize struct sigaction 2023-01-31 00:50:48 +03:00
aac0be1ab3 engine: imagelib: img_bmp: fully initialize local palette array 2023-01-31 00:50:04 +03:00
6282acc825 engine: client: simplify drawing loading or paused bar, fix position with hud_scale active 2023-01-30 23:17:53 +03:00
Ivan 'provod' Avdeev
c1cfe1008d rt: minor rt pipelines and pre-meatpipe cleanup 2023-01-30 11:31:46 -08:00
Ivan Avdeev
be5e50d50b
Merge pull request #406 from w23/prev-feedback
Add previous frame images feedback
2023-01-30 10:33:28 -08:00
Ivan Avdeev
71f7449a8e comment and add additional checks for the previous commit 2023-01-30 10:21:18 -08:00
LifeKILLED
615a10c005 vk rt: remove unused struct from vk_studio.c 2023-01-30 16:36:44 +04:00
LifeKILLED
9ed9eb5451 vk rt: merge with reworked motion vectors 2023-01-30 09:01:46 +04:00
LifeKILLED
164259d6b1 rt denoiser: rework motion vectors, add simple temporal reprojection 2023-01-30 08:59:49 +04:00
Ivan 'provod' Avdeev
3a87934415 rt: add test previous frame blur 2023-01-30 08:57:16 +04:00
Ivan 'provod' Avdeev
a5abde2162 rt/seba: export prev_ frame image resource index 2023-01-30 08:54:33 +04:00
LifeKILLED
571fc16c3b rt denoiser: rework motion vectors, add simple temporal reprojection 2023-01-30 08:53:18 +04:00
LifeKILLED
73c750020f merge with previous frames feedback 2023-01-30 05:23:08 +04:00
LifeKILLED
2627cb97af rt: reviewer's fixes 2023-01-30 05:15:41 +04:00
Ivan 'provod' Avdeev
3cb9ca0579 rt: add test previous frame blur 2023-01-28 14:50:43 -08:00
Ivan 'provod' Avdeev
858e3eed55 rt/seba: export prev_ frame image resource index 2023-01-28 12:55:53 -08:00
39fd30a472 engine: client: fix HUD font loading 2023-01-27 19:07:26 +03:00
279e391949 engine: sound: allow mouth move for CHAN_STREAM 2023-01-27 06:19:31 +03:00
6df25392b8 engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM
In GoldSrc this magic symbol means that we should not override channel this
sound is playing on. Originally handled on client but for both static and dynamic sounds
so let's redirect channel on server side instead.
2023-01-27 06:19:31 +03:00
327372e253 engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
Andrey Akhmichin
801dbaa387 engine: common: soundlib: libmpg: backport fix for CVE-2017-11126.
Original patch: https://www.mpg123.de/cgi-bin/scm/mpg123/trunk/src/libmpg123/layer3.c?view=patch&r1=4275&r2=4274
Same as: f246a0cdfd
2023-01-25 15:57:52 +03:00
Andrey Akhmichin
ffd5c2d3d0 engine: common: soundlib: libmpg: backport fix for CVE-2017-12839.
Original patch: https://www.mpg123.de/cgi-bin/scm/mpg123/trunk/src/libmpg123/getbits.h?view=patch&r1=2024&r2=4323
Same as: 8a5e21a2a2
2023-01-25 15:57:52 +03:00
84c14b32ec engine: client: fix filtering errors by adjusting texcoords by half of a pixel
Remove useless wrapper functions and conversions
Don't scale texcoords and position if hud_scale is not active
2023-01-25 04:17:48 +03:00
c481e52558 engine: client: consolidate variable and quake fixed width font loading functions 2023-01-25 02:38:18 +03:00
LifeKILLED
c4881f57c9 rt denoiser: motion vectors for raytracing pipeline and for ray query 2023-01-23 04:00:36 +04:00
Ivan Avdeev
308e0962a3 update todo 2023-01-22 15:11:27 -08:00
Ivan Avdeev
ab59393909
Merge pull request #403 from w23/primary-ray-compute
Convert primary ray pass to compute shader

Makes it work under open source mesa amdgpu driver (although it's ~30% slower than the old binary driver)
2023-01-22 15:09:48 -08:00
Ivan 'provod' Avdeev
28f40d5ca0 rt: compute the primary ray 2023-01-22 15:00:01 -08:00
Ivan Avdeev
9f3735240c
Merge pull request #400 from w23/rtables
Meatpipe-centric resource management
2023-01-22 13:48:51 -08:00
Ivan 'provod' Avdeev
9df38a6487 update todo 2023-01-22 13:43:33 -08:00
Ivan 'provod' Avdeev
8709f668c4 rt: track meatpipe-created resources by refcounts 2023-01-22 13:22:56 -08:00
LifeKILLED
4d370b072c vk rt denoiser: add motion vectors 2023-01-22 03:45:29 +04:00
Ivan 'provod' Avdeev
d0fc84b7dd update todo 2023-01-21 13:15:49 -08:00
Ivan 'provod' Avdeev
3b77a84746 rt: make it paint things again
missing:
- proper resource destruction at exit and at meatpipe recreation time
2023-01-21 13:03:57 -08:00
Ivan 'provod' Avdeev
3e194c7c6d [wip] preregister all resources and get meatpipe to compile
still doesn't draw anything yet. needs writing descriptor values and barriers
2023-01-21 11:36:11 -08:00
Ivan Avdeev
59b3bbec08 fix linux build 2023-01-19 22:51:32 -08:00
Ivan 'provod' Avdeev
1ef9526aff [wip] begin creating gbuffer resources based on meatpipe description 2023-01-18 11:06:35 -08:00
b946ed4625 engine: platform: sdl: don't flood about closest display mode in case of no changes 2023-01-18 20:05:00 +03:00
ef1572b15b engine: crashhandler: fix build on FreeBSD (and probably on NetBSD and OpenBSD) 2023-01-18 19:45:21 +03:00
aaeb18f433 engine: inline version of MSG_BigShort 2023-01-18 19:29:27 +03:00
dd1d86c289 engine: platform: sdl: check usable display rect before creating window 2023-01-18 19:28:16 +03:00
16b162f7bb engine: vid: position window in center by default 2023-01-18 19:27:40 +03:00
500ca54550 Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included"
This reverts commit a6475f530b.
2023-01-18 19:21:51 +03:00
Ivan 'provod' Avdeev
fbf2d7096d [WIP] pass resources from meatpipe to pass, track writability
doesn't draw anything yet
2023-01-16 22:57:48 -08:00
Ivan 'provod' Avdeev
d96917c693 [WIP] meatpipe: export arrays and meatpipe bindings directly
compiles and runs, but doesn't draw anything yet
2023-01-16 12:41:37 -08:00
5313dc9475 engine: client: fix uninitialized fadeTotalEnd in screenfade parsing code 2023-01-16 09:21:30 +03:00
9c0c1a802c filesystem: fix strict order of loading archives 2023-01-15 13:12:39 +03:00
fbedbdca7d
engine: client: fix fullscreen reapplied on window resize 2023-01-14 18:52:38 +03:00
6232e288e1 engine: client: fool proof R_SaveVideoMode 2023-01-14 11:45:42 +03:00
a6475f530b engine: get rid of MSG_BigShort, use htons instead, since network headers are always included 2023-01-14 10:58:04 +03:00