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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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6953e829c4
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
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0e7013eeb0
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lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
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2019-11-04 19:58:45 +07:00 |
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a1db6c6a9b
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lowmemory: remove datagram limit
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2019-11-01 13:49:53 +07:00 |
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114a256675
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Implement XASH_LOW_MEMORY, memory-reduced configuration
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2019-10-26 07:06:26 +07:00 |
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90e0c070ac
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engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness
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2019-07-01 04:03:18 +03:00 |
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2b1ed2b20a
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Merge branch 'master' into netsplit
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2019-02-08 07:59:52 +00:00 |
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e05c1ed912
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HTTP download support
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2019-02-02 05:15:59 +07:00 |
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40574d9be0
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Network extensions
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2019-01-30 16:06:32 +07:00 |
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a97d8c119b
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network: enable new netsplit, netsplit size settings
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2019-01-30 03:44:48 +07:00 |
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480ef0a468
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legacymode: add netsplit support (incoming only)
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2019-01-29 19:01:21 +07:00 |
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ae5257c654
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Add masterlist from engine. Use non-blocking network name resolution
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2018-06-01 20:44:16 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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