Commit Graph

18 Commits

Author SHA1 Message Date
62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
743c5ca8d5 engine: make dedicated work again 2019-03-22 16:47:52 +03:00
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
Jonathan Poncelet
35869586c9 Made various log messages more informative 2019-01-28 18:32:29 +00:00
298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00