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ff1b28244b
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engine: client: port ui_renderworld from old engine
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2019-10-11 04:12:52 +03:00 |
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01dcb52b4c
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mainui: update submodule, add connectionprogress calls to engine
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2019-08-08 07:18:02 +03:00 |
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
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9662ab106f
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engine: client: implement errormsg, secure client by checking server IP address we're connected to
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2019-07-13 20:54:16 +03:00 |
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04ee7c3a55
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engine: fix build
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2019-07-12 22:43:58 +03:00 |
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a85a856215
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engine: implement connection warning dialog showing up, update menu
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2019-07-12 22:42:13 +03:00 |
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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2019-06-29 23:56:50 +03:00 |
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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2019-04-15 01:19:05 +03:00 |
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1483b21f00
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Merge branch '0.20-renderdll'
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2019-03-22 18:19:13 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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2019-03-17 23:14:53 +07:00 |
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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199ebfed48
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ref: implement engine ref API
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2019-03-16 04:17:56 +03:00 |
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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2b1ed2b20a
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Merge branch 'master' into netsplit
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2019-02-08 07:59:52 +00:00 |
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c09190f66e
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legacymode: add legacy infokey for legacy servers
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2019-02-04 23:53:46 +07:00 |
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40574d9be0
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Network extensions
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2019-01-30 16:06:32 +07:00 |
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a97d8c119b
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network: enable new netsplit, netsplit size settings
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2019-01-30 03:44:48 +07:00 |
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1162e5a65b
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legacymode: retry connecting using legacy protocol automatically
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2019-01-26 20:47:19 +03:00 |
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6a02a571c1
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Legacy protocol compatibility (cl_legacymode)
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2019-01-25 20:54:05 +07:00 |
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298393b653
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Initial amd64 port
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2018-12-05 23:57:05 +07:00 |
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b9945d62a3
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Apply 4312 update
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2018-11-27 16:15:24 +03:00 |
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622de7a7f1
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Apply 4312 update
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2018-11-27 16:11:26 +03:00 |
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a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
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aae3510763
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Apply 4281 update
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2018-10-27 23:32:09 +03:00 |
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b0c077ccf8
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Persistent console history
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2018-10-04 18:10:12 +07:00 |
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491188a0f3
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Merge branch 'original'
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2018-10-04 14:27:14 +07:00 |
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5c738b3402
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Apply 4253 update
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2018-10-04 13:08:48 +07:00 |
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e123499e23
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Fix build
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2018-07-12 23:22:06 +03:00 |
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7601a4cd29
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Revert 64257ef to not break C++ header compability
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2018-07-12 23:13:30 +03:00 |
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2edbcb996d
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Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
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2018-06-19 16:59:53 +03:00 |
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1e7f9d00c3
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Apply 4150 update
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2018-06-19 16:22:30 +03:00 |
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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ae5257c654
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Add masterlist from engine. Use non-blocking network name resolution
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2018-06-01 20:44:16 +03:00 |
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c8b83385df
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Add waf related files to gitignore. Restore cl_trace_messages
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2018-04-29 04:25:41 +03:00 |
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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545b781934
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Restore hud_utf8
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2018-04-22 14:01:22 +03:00 |
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32aa9a9f54
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Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed.
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2018-04-21 00:13:20 +03:00 |
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a015d6b915
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Revert fork's hud_scale behaviour
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2018-04-21 00:03:19 +03:00 |
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af7123f7dd
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Merge branch 'original' (except gldebug, msaa)
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2018-04-19 20:47:41 +00:00 |
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050d2a3d0f
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Apply Apr18 update
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2018-04-19 20:11:24 +00:00 |
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be4b885254
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Merge common SDL port changes
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2018-04-17 03:53:01 +03:00 |
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64257ef428
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Avoid some struct declaration in parameter list
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2018-04-14 04:26:12 +03:00 |
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
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2018-04-14 02:42:41 +03:00 |
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