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8d942bcc86
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xash3d_types: start refactoring engine to use stdint.h types
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2020-04-19 13:02:51 +03:00 |
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6953e829c4
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
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0e7013eeb0
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lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
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2019-11-04 19:58:45 +07:00 |
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cb8e0a50bc
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lowmemory: reduce MAX_QPATH
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2019-10-29 11:30:57 +07:00 |
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148846c02d
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common: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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Mr0maks
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1cc2ec9095
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filesystem: zip: codestyle 2
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2019-05-27 23:02:38 +05:00 |
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Mr0maks
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85b5b4e965
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filesystem: add support for zip files
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2019-05-24 21:13:03 +05:00 |
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ab7a67464b
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engine: fix long<->int conversion UBs
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2019-05-02 19:05:09 +03:00 |
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3fef353291
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android: initial port
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2019-05-02 18:07:03 +03:00 |
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6c006e087d
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common: don't use SDL headers and types in refdll, if for some reason dll wants it
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2019-03-30 03:06:23 +03:00 |
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4880ca3ca2
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engine: move EXPORT definition to xash3d_types
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2019-03-20 02:38:37 +03:00 |
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7aa7f4dbbd
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engine: fix broken win32 types after moving more definitions to xash3d_types.h
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2019-03-20 01:18:26 +03:00 |
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
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25325e6150
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Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
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2018-04-13 19:56:43 +03:00 |
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