Ivan 'provod' Avdeev
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a5b977c8a3
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rt: make emissive surfaces ignore external light
this is not fully correct, but it fixes slightly off sprite colors for now
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2023-02-23 20:08:02 -08:00 |
Ivan 'provod' Avdeev
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41809b8952
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vk: do not depth-test glow sprites
makes them more like gl ones
still not fully fixed though, need to work on their transparency, it should be also scaled
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2023-02-23 20:07:06 -08:00 |
Ivan 'provod' Avdeev
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4f6d51c368
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vk: fix most of random sprite flickering
it was due to leaving garbage in vertex fields.
some animated spritest still flicker though
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2023-02-23 20:05:58 -08:00 |
Ivan Avdeev
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ad5e1b2b86
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vk: fixup compilation w/o aftermath sdk
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2023-02-23 18:59:14 -08:00 |
Ivan Avdeev
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8514e2c7b8
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ci: update vulkan sdk and distro versions
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2023-02-23 14:18:02 -08:00 |
Ivan 'provod' Avdeev
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1a6e967ddb
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vk: change how device extensions are checked
make nv_checkpoint not depend on rt
split it logically from aftermath
don't crash when this extension is not available
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2023-02-23 13:48:41 -08:00 |
Ivan Avdeev
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053d26e870
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move ref_vk to ref/vk
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2023-02-16 10:30:31 -08:00 |
Alibek Omarov
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f4069de7f2
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engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
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2023-02-13 05:23:13 +03:00 |
Alibek Omarov
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12154de6f5
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ref: soft: fix -Wsequence-point
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2023-02-06 16:42:09 +03:00 |
Alibek Omarov
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ced6e8869a
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ref: fix chrome texture being misaligned
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2023-02-01 04:55:47 +03:00 |
Alibek Omarov
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74ce7e9b10
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ref: don't apply rendercolor to studio models where it's not needed
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2023-01-13 15:25:58 +03:00 |
Alibek Omarov
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c6bfc82019
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ref: soft: implement screenshots
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2023-01-05 07:09:23 +03:00 |
Alibek Omarov
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4bbd0cc404
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ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
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2023-01-05 06:07:56 +03:00 |
Andrey Akhmichin
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7555fefc18
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ref: gl: simplify strings operations.
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2022-12-20 16:11:21 +03:00 |
Alibek Omarov
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fd3c5e8384
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ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs
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2022-12-08 06:50:12 +03:00 |
Alibek Omarov
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406eb828da
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ref: gl: disable underwater distortion by default, enable for Quake compatible mode only
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2022-12-05 11:59:29 +03:00 |
SNMetamorph
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3bd8ad50d2
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ref: gl: fixed crash when opening "Customize" menu
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2022-11-21 22:52:27 +03:00 |
Alibek Omarov
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88045ce3be
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ref: gl: link liblog for Android
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2022-11-17 01:08:11 +03:00 |
Alibek Omarov
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76d0608ee1
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ref: fix beams end point
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2022-11-16 22:54:07 +03:00 |
Alibek Omarov
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b1e2e84a11
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wscript: adapt main and ref_gl wscripts to new directory layout, add flag to build all renderers at once
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2022-09-10 22:52:52 +03:00 |
Alibek Omarov
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12a6088912
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ref: gl: move GLES wrappers libraries to 3rdparty folder
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2022-09-10 22:52:52 +03:00 |
Alibek Omarov
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fe9f3f78a0
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ref: soft: minimize dependency on internal engine headers
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2022-09-10 22:52:52 +03:00 |
Alibek Omarov
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327eb330ed
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ref: gl: minimize dependency on internal engine headers
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2022-09-10 22:52:52 +03:00 |
Alibek Omarov
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dedc144b8b
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ref: soft: convert to include targets usage
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2022-09-10 22:52:52 +03:00 |
Alibek Omarov
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6d37398fad
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ref: gl: convert to include targets usage
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2022-09-10 22:52:52 +03:00 |
Alibek Omarov
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61c142e2db
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ref: move renderers into ref subdirectory
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2022-09-10 22:52:52 +03:00 |