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Half-Life-RTX
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xash3d-fwgs
mirror of
https://github.com/w23/xash3d-fwgs
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a5b977c8a3
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Ivan 'provod' Avdeev
a5b977c8a3
rt: make emissive surfaces ignore external light
...
this is not fully correct, but it fixes slightly off sprite colors for now
2023-02-23 20:08:02 -08:00
Ivan Avdeev
053d26e870
move ref_vk to ref/vk
2023-02-16 10:30:31 -08:00