Commit Graph

530 Commits

Author SHA1 Message Date
Alibek Omarov 8889bda261 wscript: use ConfigurationContext.define instead of appending to env['DEFINES'] 2019-10-11 03:42:20 +03:00
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov d382f6886d engine: fix build 2019-10-05 04:02:25 +03:00
Alibek Omarov 6e2dbd4e1c engine: android: get rid of VLA 2019-10-05 03:33:13 +03:00
Alibek Omarov 67cdbef833 engine: fix signed char in studio 2019-10-05 03:33:00 +03:00
Alibek Omarov d6bb72f772 engine: dedicated: fix old-style-definitions 2019-10-05 03:17:38 +03:00
Alibek Omarov cb5e282af4 engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
Alibek Omarov b175d8a0cb engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 2019-10-05 02:22:10 +03:00
Alibek Omarov fbb88a55cb engine: linux: fix C89 2019-10-05 02:10:46 +03:00
Alibek Omarov f3a40ac794 engine: cfgscript: fix userinfo cvars wrong dump to config 2019-10-05 02:10:09 +03:00
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
Aimless Wanderer 409eee3bb4 engine: fix gameinfo parsing 2019-10-04 11:58:14 +03:00
mittorn cb0791c915 http: do not continue after HTTP_Free, fix potential buffer overflow 2019-09-29 01:42:17 +07:00
mittorn da11da97ad android: enable touch support 2019-09-28 20:09:26 +07:00
mittorn c0043a5467 touch: implement wheel 2019-09-28 19:35:30 +07:00
mittorn 7770b1a82b input: improve touch emulation 2019-09-28 19:33:57 +07:00
mittorn 0afc3d83c6 android: add stub for Platform_PreCreateMove 2019-09-28 04:26:19 +07:00
Alibek Omarov 5040cb83d0 engine: win32: lib: oops, fix wrong sizeof 2019-09-27 17:02:04 +03:00
Alibek Omarov 2b385ff1f4 engine: win32: lib: try to fix crash when checking dependencies 2019-09-27 16:56:20 +03:00
mittorn dba757f0c2 touch: fix wrong dx/dy sign 2019-09-27 02:25:38 +07:00
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
mittorn 9a1414505a imagelib: support for 16-bit transparent tga 2019-09-27 02:12:35 +07:00
Alibek Omarov 13c1e807ad engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
Alibek Omarov 4049c54511 engine: android: fix video backend not compiled 2019-09-19 18:17:56 +03:00
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
Alibek Omarov 07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
Alibek Omarov b91e97ca53 wscript: remove DEST_OS2 2019-09-19 17:09:18 +03:00
Alibek Omarov 3032ce3bee engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
Alibek Omarov 56938344b8 engine: win32: include shellapi.h 2019-08-09 03:07:56 +03:00
Alibek Omarov 00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov 505392c2f8 imagelib: png: include correct winsock 2019-08-09 02:35:53 +03:00
Alibek Omarov ee2c1ad8fa engine: net_ws: include engine headers first 2019-08-08 16:09:32 +03:00
Alibek Omarov 7771356e66 engine: net_ws: fix dedicated build 2019-08-08 07:33:47 +03:00
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
Alibek Omarov 01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
Alibek Omarov 7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
Alibek Omarov 386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
Alibek Omarov ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Jonathan Poncelet 214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00
Alibek Omarov 0eb1d4c7c0 engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
Alibek Omarov d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 2019-07-28 00:27:35 +03:00
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
Alibek Omarov 4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 2019-07-28 00:13:40 +03:00
Alibek Omarov b1f23f9ff6 engine: patch dedicated to build 2019-07-27 15:40:57 +03:00
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
Alibek Omarov e308281b0b engine: fix buffer overflow in COM_ParseFile 2019-07-26 17:24:09 +03:00
Alibek Omarov 938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
Alibek Omarov d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov b539ed5a3d engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this 2019-07-19 17:24:25 +03:00
Alibek Omarov 4eab7d6503
engine: fix build 2019-07-19 17:17:12 +03:00
Alibek Omarov cedc1e0eb2 engine: soundlib: show mpg123 errors in console 2019-07-13 23:25:55 +03:00
Alibek Omarov 4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov a0cbac4fc7 engine: server: use generic SV_RejectConnection instead of directly sending errormsg 2019-07-13 20:59:43 +03:00
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
Alibek Omarov 04ee7c3a55 engine: fix build 2019-07-12 22:43:58 +03:00
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
Alibek Omarov 9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
Jonathan Poncelet 37255354d4 Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
2019-07-12 18:18:42 +03:00
Alibek Omarov 1f7dfecf89 platform: posix: library: properly use directpath argument 2019-07-11 04:00:25 +03:00
Alibek Omarov 3bf5f19446 keys: fix default binding of ESC button after unbindall command 2019-07-11 03:57:09 +03:00
Alibek Omarov da4062ede9 engine: cmd: add apropos command from old engine 2019-07-09 16:36:34 +03:00
Alibek Omarov e700a7498e engine: move matchpattern from old engine 2019-07-09 16:36:15 +03:00
Alibek Omarov 7dda1c28f4 engine: console: add missing hpk commands autocomplete 2019-07-09 15:23:55 +03:00
Alibek Omarov 364c96f45c engine: console: sort output in commmand autocomplete for bind 2019-07-09 15:11:50 +03:00
Alibek Omarov 7aa163f713 engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands 2019-07-09 15:08:00 +03:00
Alibek Omarov 62fb743a20 engine: sound: clear leftovers from previous commit 2019-07-09 13:24:24 +03:00
Alibek Omarov 40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
Alibek Omarov 3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
Alibek Omarov 7d10660b87 engine: keys: give gamepad keys names 2019-07-09 03:48:09 +03:00
Alibek Omarov 6aa4765c3e engine: input: implement input devices collecting 2019-07-09 03:48:09 +03:00
Alibek Omarov fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
Andrey Akhmichin 83953c7fb3 Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
Alibek Omarov 5e8d3acc51 engine: build: fix ARM64 macro 2019-07-08 19:10:49 +03:00
Alibek Omarov d347096396 engine: sound: allow cubic sound interpolation 2019-07-07 02:48:19 +03:00
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
Alibek Omarov efd2e434b4 engine: fix build on non-x86 archs 2019-07-07 00:20:38 +03:00
Alibek Omarov 8320f0598f Merge 4529 update 2019-07-02 23:44:42 +03:00
Alibek Omarov 2e2949b180 Apply 4529 update 2019-07-02 23:39:27 +03:00
Alibek Omarov 6197ba8af6 engine: ref: remove redutant LoadLibrary call 2019-07-01 05:50:31 +03:00
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
Alibek Omarov ec18dd9535 engine: implement platform-unique library naming 2019-07-01 05:48:53 +03:00
Alibek Omarov bb4c73b25c engine: build: lower case operating system names 2019-07-01 05:47:38 +03:00
Alibek Omarov 90e0c070ac engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness 2019-07-01 04:03:18 +03:00
Alibek Omarov a8f7b4fc5c
win32: lib: remove unused variable, fix error message may be not printed 2019-06-30 17:26:57 +03:00
Alibek Omarov f2d588574c sdl: vid: fix engine window being restored immediately after being maximized 2019-06-30 16:19:34 +03:00
Alibek Omarov 0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
Alibek Omarov b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 2019-06-29 23:25:50 +03:00
Alibek Omarov 413882a8d5 sdl: fix typos 2019-06-29 23:25:00 +03:00
Alibek Omarov c92f8f71a7 sdl: vid: allow to build with earlier versions of SDL2 2019-06-29 22:59:13 +03:00
Alibek Omarov a378379ac5 engine: network: link to Winsock2 directly 2019-06-29 22:01:32 +03:00
Alibek Omarov bcb4c9a722 Merge remote-tracking branch 'nekonomicon/png' 2019-06-29 20:41:53 +03:00
Alibek Omarov eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 2019-06-29 20:40:23 +03:00
Night Owl 4eee187f1b engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 2019-06-22 16:06:44 +05:00
Alibek Omarov 76a8fe4873 engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal (#39) 2019-06-21 17:25:43 +03:00