Alibek Omarov
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8889bda261
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wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
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2019-10-11 03:42:20 +03:00 |
Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
Alibek Omarov
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d2a8cfe614
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Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51 .
This commit breaks demo playback. Figure out why, then revert it back.
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2019-10-06 07:45:32 +03:00 |
Alibek Omarov
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d382f6886d
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engine: fix build
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2019-10-05 04:02:25 +03:00 |
Alibek Omarov
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6e2dbd4e1c
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engine: android: get rid of VLA
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2019-10-05 03:33:13 +03:00 |
Alibek Omarov
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67cdbef833
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engine: fix signed char in studio
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2019-10-05 03:33:00 +03:00 |
Alibek Omarov
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d6bb72f772
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engine: dedicated: fix old-style-definitions
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2019-10-05 03:17:38 +03:00 |
Alibek Omarov
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cb5e282af4
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engine: sequence: fix condition
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2019-10-05 02:22:46 +03:00 |
Alibek Omarov
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b175d8a0cb
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engine: net_encode: due to bug in GCC <9, disable duplicated-branches here
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2019-10-05 02:22:10 +03:00 |
Alibek Omarov
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fbb88a55cb
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engine: linux: fix C89
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2019-10-05 02:10:46 +03:00 |
Alibek Omarov
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f3a40ac794
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engine: cfgscript: fix userinfo cvars wrong dump to config
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2019-10-05 02:10:09 +03:00 |
Alibek Omarov
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dc207a449c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
Aimless Wanderer
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409eee3bb4
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engine: fix gameinfo parsing
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2019-10-04 11:58:14 +03:00 |
mittorn
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cb0791c915
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http: do not continue after HTTP_Free, fix potential buffer overflow
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2019-09-29 01:42:17 +07:00 |
mittorn
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da11da97ad
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android: enable touch support
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2019-09-28 20:09:26 +07:00 |
mittorn
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c0043a5467
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touch: implement wheel
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2019-09-28 19:35:30 +07:00 |
mittorn
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7770b1a82b
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input: improve touch emulation
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2019-09-28 19:33:57 +07:00 |
mittorn
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0afc3d83c6
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android: add stub for Platform_PreCreateMove
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2019-09-28 04:26:19 +07:00 |
Alibek Omarov
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5040cb83d0
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engine: win32: lib: oops, fix wrong sizeof
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2019-09-27 17:02:04 +03:00 |
Alibek Omarov
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2b385ff1f4
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engine: win32: lib: try to fix crash when checking dependencies
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2019-09-27 16:56:20 +03:00 |
mittorn
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dba757f0c2
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touch: fix wrong dx/dy sign
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2019-09-27 02:25:38 +07:00 |
mittorn
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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2019-09-27 02:19:03 +07:00 |
mittorn
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9a1414505a
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imagelib: support for 16-bit transparent tga
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2019-09-27 02:12:35 +07:00 |
Alibek Omarov
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13c1e807ad
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engine: s_mouth: fix another signed char
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2019-09-25 04:10:47 +03:00 |
Alibek Omarov
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4049c54511
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engine: android: fix video backend not compiled
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2019-09-19 18:17:56 +03:00 |
Alibek Omarov
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e8006c3253
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engine: move ShellExecute to client, as it cannot be used in dedicated
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2019-09-19 17:09:18 +03:00 |
Alibek Omarov
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07aa9595c0
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engine: android: allow building dedicated on Android
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2019-09-19 17:09:18 +03:00 |
Alibek Omarov
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b91e97ca53
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wscript: remove DEST_OS2
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2019-09-19 17:09:18 +03:00 |
Alibek Omarov
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3032ce3bee
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engine: android: fix building dlsym_weak on latest NDK
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2019-09-10 11:15:48 +06:00 |
Alibek Omarov
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8323df240b
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
Alibek Omarov
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a1ae770f70
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engine: ref: add optional export to determine actual human readable renderer name
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2019-08-09 03:39:24 +03:00 |
Alibek Omarov
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56938344b8
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engine: win32: include shellapi.h
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2019-08-09 03:07:56 +03:00 |
Alibek Omarov
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00b9ac676e
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engine: win32: fix inconsistent dll linkage
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2019-08-09 02:51:15 +03:00 |
Alibek Omarov
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8bb6aa2c51
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engine: don't include windows headers, as they globally included by port.h already
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2019-08-09 02:46:29 +03:00 |
Alibek Omarov
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505392c2f8
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imagelib: png: include correct winsock
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2019-08-09 02:35:53 +03:00 |
Alibek Omarov
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ee2c1ad8fa
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engine: net_ws: include engine headers first
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2019-08-08 16:09:32 +03:00 |
Alibek Omarov
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7771356e66
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engine: net_ws: fix dedicated build
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2019-08-08 07:33:47 +03:00 |
Alibek Omarov
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cb417a3d51
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engine: client: implement connectionprogress partially
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2019-08-08 07:19:08 +03:00 |
Alibek Omarov
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01dcb52b4c
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mainui: update submodule, add connectionprogress calls to engine
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2019-08-08 07:18:02 +03:00 |
Alibek Omarov
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7be094b563
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sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
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2019-08-03 19:01:35 +03:00 |
Alibek Omarov
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386a68e334
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engine: fix wrong function called on closing socket on Win32
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2019-07-30 18:41:24 +03:00 |
Alibek Omarov
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ca57c8424d
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filesystem: follow C89
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2019-07-30 18:20:54 +03:00 |
Jonathan Poncelet
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214f53b8a7
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SV_DropClient: Prevented transmission to fake clients
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2019-07-30 15:46:10 +03:00 |
Alibek Omarov
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0eb1d4c7c0
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engine: build: fix armhf compiling
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2019-07-29 06:53:18 +03:00 |
Alibek Omarov
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d790292829
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engine: replace CFG_END macro with function, add saving support for R_GetConfigName
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2019-07-28 00:27:35 +03:00 |
Alibek Omarov
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f9269dcc1c
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engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
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2019-07-28 00:23:22 +03:00 |
Alibek Omarov
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4b163e6d30
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engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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2019-07-28 00:13:40 +03:00 |
Alibek Omarov
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b1f23f9ff6
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engine: patch dedicated to build
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2019-07-27 15:40:57 +03:00 |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
Alibek Omarov
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e308281b0b
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engine: fix buffer overflow in COM_ParseFile
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2019-07-26 17:24:09 +03:00 |
Alibek Omarov
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938a9f372f
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engine: add stub function for new undocumented function in clientdll api
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2019-07-26 14:51:21 +03:00 |
Alibek Omarov
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d9545e5e78
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cl_game: fix missing }
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2019-07-20 05:09:24 +03:00 |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
Alibek Omarov
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b539ed5a3d
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engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this
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2019-07-19 17:24:25 +03:00 |
Alibek Omarov
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4eab7d6503
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engine: fix build
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2019-07-19 17:17:12 +03:00 |
Alibek Omarov
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cedc1e0eb2
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engine: soundlib: show mpg123 errors in console
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2019-07-13 23:25:55 +03:00 |
Alibek Omarov
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4beba75159
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
Alibek Omarov
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a0cbac4fc7
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engine: server: use generic SV_RejectConnection instead of directly sending errormsg
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2019-07-13 20:59:43 +03:00 |
Alibek Omarov
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9662ab106f
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engine: client: implement errormsg, secure client by checking server IP address we're connected to
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2019-07-13 20:54:16 +03:00 |
Alibek Omarov
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04ee7c3a55
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engine: fix build
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2019-07-12 22:43:58 +03:00 |
Alibek Omarov
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a85a856215
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engine: implement connection warning dialog showing up, update menu
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2019-07-12 22:42:13 +03:00 |
Alibek Omarov
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9e30fc253f
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engine: gameui: add new extended API and declare old engine menu extensions deprecated
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2019-07-12 22:42:13 +03:00 |
Alibek Omarov
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b2895770b8
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platform: remove unneeded argument from SNDDMA_Init
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2019-07-12 22:42:13 +03:00 |
Jonathan Poncelet
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37255354d4
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Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
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2019-07-12 18:18:42 +03:00 |
Alibek Omarov
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1f7dfecf89
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platform: posix: library: properly use directpath argument
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2019-07-11 04:00:25 +03:00 |
Alibek Omarov
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3bf5f19446
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keys: fix default binding of ESC button after unbindall command
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2019-07-11 03:57:09 +03:00 |
Alibek Omarov
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da4062ede9
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engine: cmd: add apropos command from old engine
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2019-07-09 16:36:34 +03:00 |
Alibek Omarov
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e700a7498e
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engine: move matchpattern from old engine
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2019-07-09 16:36:15 +03:00 |
Alibek Omarov
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7dda1c28f4
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engine: console: add missing hpk commands autocomplete
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2019-07-09 15:23:55 +03:00 |
Alibek Omarov
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364c96f45c
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engine: console: sort output in commmand autocomplete for bind
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2019-07-09 15:11:50 +03:00 |
Alibek Omarov
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7aa163f713
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engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands
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2019-07-09 15:08:00 +03:00 |
Alibek Omarov
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62fb743a20
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engine: sound: clear leftovers from previous commit
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2019-07-09 13:24:24 +03:00 |
Alibek Omarov
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40211efa9a
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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2019-07-09 13:17:10 +03:00 |
Alibek Omarov
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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2019-07-09 03:48:09 +03:00 |
Alibek Omarov
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7d10660b87
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engine: keys: give gamepad keys names
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2019-07-09 03:48:09 +03:00 |
Alibek Omarov
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6aa4765c3e
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engine: input: implement input devices collecting
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2019-07-09 03:48:09 +03:00 |
Alibek Omarov
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fa68108907
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engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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2019-07-09 03:48:09 +03:00 |
Andrey Akhmichin
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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2019-07-09 03:48:09 +03:00 |
Alibek Omarov
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5e8d3acc51
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engine: build: fix ARM64 macro
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2019-07-08 19:10:49 +03:00 |
Alibek Omarov
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d347096396
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engine: sound: allow cubic sound interpolation
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2019-07-07 02:48:19 +03:00 |
Alibek Omarov
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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2019-07-07 02:47:45 +03:00 |
Alibek Omarov
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efd2e434b4
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engine: fix build on non-x86 archs
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2019-07-07 00:20:38 +03:00 |
Alibek Omarov
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8320f0598f
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Merge 4529 update
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2019-07-02 23:44:42 +03:00 |
Alibek Omarov
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2e2949b180
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Apply 4529 update
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2019-07-02 23:39:27 +03:00 |
Alibek Omarov
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6197ba8af6
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engine: ref: remove redutant LoadLibrary call
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2019-07-01 05:50:31 +03:00 |
Alibek Omarov
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89a3fd6323
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engine: make use of platform-unique library naming scheme
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2019-07-01 05:50:04 +03:00 |
Alibek Omarov
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ec18dd9535
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engine: implement platform-unique library naming
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2019-07-01 05:48:53 +03:00 |
Alibek Omarov
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bb4c73b25c
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engine: build: lower case operating system names
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2019-07-01 05:47:38 +03:00 |
Alibek Omarov
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90e0c070ac
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engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness
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2019-07-01 04:03:18 +03:00 |
Alibek Omarov
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a8f7b4fc5c
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win32: lib: remove unused variable, fix error message may be not printed
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2019-06-30 17:26:57 +03:00 |
Alibek Omarov
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f2d588574c
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sdl: vid: fix engine window being restored immediately after being maximized
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2019-06-30 16:19:34 +03:00 |
Alibek Omarov
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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2019-06-29 23:56:50 +03:00 |
Alibek Omarov
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b5d9bf5dc8
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engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
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2019-06-29 23:25:50 +03:00 |
Alibek Omarov
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413882a8d5
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sdl: fix typos
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2019-06-29 23:25:00 +03:00 |
Alibek Omarov
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c92f8f71a7
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sdl: vid: allow to build with earlier versions of SDL2
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2019-06-29 22:59:13 +03:00 |
Alibek Omarov
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a378379ac5
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engine: network: link to Winsock2 directly
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2019-06-29 22:01:32 +03:00 |
Alibek Omarov
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bcb4c9a722
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Merge remote-tracking branch 'nekonomicon/png'
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2019-06-29 20:41:53 +03:00 |
Alibek Omarov
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eb22ff53c4
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sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
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2019-06-29 20:40:23 +03:00 |
Night Owl
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4eee187f1b
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engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
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2019-06-22 16:06:44 +05:00 |
Alibek Omarov
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76a8fe4873
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engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal (#39)
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2019-06-21 17:25:43 +03:00 |