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3c4eec62ae
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engine: let engine find the filesystem library, if it wasn't loaded yet
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2022-08-01 13:25:51 +03:00 |
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5e4fc64430
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filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
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2022-07-28 18:56:02 +03:00 |
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4f89288ccf
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common: cleanup port.h
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2021-12-23 19:17:11 +03:00 |
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21174dc9cf
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engine: library: fix missing return
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2021-06-27 00:02:41 +03:00 |
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6e0d372504
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engine: fix FunctionFromName on MSVC, fix memory leak
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2021-06-21 10:20:29 +03:00 |
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5bc4359a2f
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engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa
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2021-06-20 19:59:16 +03:00 |
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Gleb Mazovetskiy
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6d614e028a
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Fix COM_LibraryError newline handling
1. Do not append a trailing newline to the result of COM_GetLibraryError.
2. Fix call sites.
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2021-01-07 17:33:09 +03:00 |
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070272489d
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library: fix saverestore offsets code from old engine
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2020-02-08 23:15:40 +07:00 |
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c07109e69c
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engine: fix -Wincompatible-pointer-types, add it to Werror list
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2019-11-28 19:18:50 +03:00 |
|
iZarif
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bf8b87c29d
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engine: client/common: fix a few more format warnings
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2019-10-22 17:56:08 +03:00 |
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dc207a449c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
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4eab7d6503
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engine: fix build
|
2019-07-19 17:17:12 +03:00 |
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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2019-07-07 02:47:45 +03:00 |
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efd2e434b4
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engine: fix build on non-x86 archs
|
2019-07-07 00:20:38 +03:00 |
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ec18dd9535
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engine: implement platform-unique library naming
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2019-07-01 05:48:53 +03:00 |
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a03aa3ddb3
|
Merge 4281 update
|
2018-10-28 00:39:29 +03:00 |
|
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473810fc0c
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MSVC & Win32 related fixes
|
2018-06-14 20:32:40 +03:00 |
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415e517107
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Library loader refactoring. Not tested for platforms other than Linux
|
2018-05-01 21:52:00 +03:00 |
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7c9b724531
|
Implement dynamic library loading and symbol resolving
|
2018-04-17 03:43:27 +03:00 |
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