Commit Graph

131 Commits

Author SHA1 Message Date
17f719558c wscript: move build env setup to main wscript 2019-03-25 01:25:44 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
Alibek Omarov
59f3b63e0a ref_gl: wscript: fix libm linking 2019-03-21 17:31:18 +03:00
402a596415 ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker 2019-03-20 02:42:44 +03:00
f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 2019-03-20 02:40:47 +03:00
121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
7e08104631 ref_gl: fixes for MSVC 2019-03-20 01:20:58 +03:00
fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
34da3e0ccd ref: clear draw entities when clearing edicts 2019-03-18 00:56:38 +07:00
0a22040c6e Fix SpriteTexture 2019-03-17 23:41:11 +07:00
c55b7dcda7 ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
8339096ad8 ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
3d39d78e53 ref: fix hud sprites 2019-03-16 19:21:32 +07:00
aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 2019-03-16 18:15:05 +07:00
9c6352ec57 ref: move tracer color cvars to ref 2019-03-16 17:49:07 +07:00
db78726656 ref: implement ASSERT macro 2019-03-16 17:23:41 +07:00
57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 2019-03-16 11:58:44 +07:00
31ab710485 Fix sprite loading 2019-03-16 11:27:15 +07:00
4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
e5000742f1 ref: context creating prototype, not working yet 2019-03-16 05:15:32 +03:00
971f9b6de5 ref: fix compiling errors 2019-03-16 04:24:27 +03:00
199ebfed48 ref: implement engine ref API 2019-03-16 04:17:56 +03:00
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
234507b7f1 ref: fix all undefined references 2019-03-11 17:37:58 +03:00
d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 2019-03-06 17:14:25 +03:00
e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00