SNMetamorph
8f91830997
engine: added changeport parameter for NET_Config
2022-07-10 18:28:06 +03:00
Ivan Avdeev
394587adbf
vk: remove geometry print stats func
2022-07-09 13:37:09 -07:00
Ivan 'provod' Avdeev
118bdd9985
vk: use debuffer for geometry mem management
2022-07-09 13:37:09 -07:00
Ivan 'provod' Avdeev
a2b083300c
vk: move geometry buffer handling to separate files
2022-07-09 13:37:09 -07:00
Ivan 'provod' Avdeev
da97f664d7
vk: recreate swapchain on exclusive mode lost, fix #365
2022-07-09 12:47:45 -07:00
Ivan 'provod' Avdeev
23ad2096a9
rt: remove old single-pipeline raytracer
2022-07-09 11:54:47 -07:00
Ivan 'provod' Avdeev
0fcd05554a
implement debuffer on top of flipping buffer
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
b634d6251e
replace debuffer with flipping one where possible
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
c299ac9ccd
do not overwrite ubo buffers being used
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
f8ea93656f
do not overwrite staging data until we know it's been uploaded
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
be20ae2fb0
vk: coalesce same buffer dest staging regions uploading
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
f390591647
vk: fix texture mips uploading
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
88f8aabf8e
vk: fix linux build
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
1d48982e7b
vk: refactor staging api a bit
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
eda34ee9db
vk: explicitly synchronize adjacent command buffer submissions
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
ebcee75c0b
vk: silence offset prints in render
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
4ef261a0b0
vk: print devmem allocation failure reason
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
09112bedef
vk: slightly refactor s/2d/overlay/
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
b0f1b60f62
vk: supposedly fix menu glitches
...
had to ringify 2d buffer too
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
dc129475bd
vk: fix synchronization on resize/swapchain recreation
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
2c667bdc60
fix func declaration
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
31c35a4c82
rt: ringify tlas geom buffer
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
aca2849c5a
rt: make kusochki use double-ended buffers
2022-07-09 10:41:59 -07:00
SNMetamorph
fbdfed84be
engine: platform: sdl: fixed bug with unhidable mouse cursor in center of screen
2022-07-09 00:31:49 +03:00
786c408f6e
engine: client: fix sprites array size, it wasn't meant to be increased after previous commit
2022-07-01 14:12:32 +03:00
6e031b518a
engine: client: increase limit of client sprites, lower part of it can be used only for HUD sprites
...
higher part used for client sprites
map overview sprites are loaded as normal models
thus we have equal internal engine and hud sprite indices and it fixes compatibility issues
for mods like Half-Rats Parasomnia
2022-07-01 03:41:55 +03:00
Владислав Сухов
500dd0a82b
Documentation: supported-mod-list: fix dead links
...
Restored some mods at Google Drive
2022-06-30 19:37:57 +03:00
d562642e26
utils: mdldec: fix build on Windows, use GetFileAttributes instead of stat here
2022-06-30 18:33:09 +03:00
Andrey Akhmichin
cbcb90638b
utils: mdldec: try to create user defined destination directory.
2022-06-30 18:13:46 +03:00
Владислав Сухов
8211acf4e0
Documentation: supported-mod-list: fix link for Lost in Black Mesa
2022-06-30 16:15:21 +03:00
Владислав Сухов
c4a25e0d70
Documentation: supported-mod-list: fix dead links
...
Renamed domains:
hl-lab.ru -> gamer-lab.com
planetphilip.com -> runthinkshootlive.com
2022-06-30 16:15:21 +03:00
SNMetamorph
3ec9977212
wscript: added parallel builds compiler flag for MSVC
2022-06-30 16:14:21 +03:00
64eb0a694d
engine: client: also drop loading plaque on toggleconsole, in case if it's stuck
2022-06-29 18:58:07 +03:00
d46d62bf03
engine: client: drop loading plaque on second signon, remove servercount check
2022-06-29 18:57:10 +03:00
95ed044fee
engine: common: disable cl_filterstuffcmd by default
2022-06-29 18:14:53 +03:00
3fe392b41f
ref: fix processing indexed textures
2022-06-29 18:05:51 +03:00
854bfb8673
wscript: woops, msvcrt don't actually have stristr
2022-06-29 04:02:57 +03:00
fb43a5590f
public: Q_strstr should return pointer to non-const data
2022-06-29 04:02:40 +03:00
5d4f8373c4
common: fix usage of __has_builtin for old GCC releases
2022-06-29 03:53:36 +03:00
ac9664c7ae
mainui: update
2022-06-29 03:23:51 +03:00
2905f951bd
engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag
2022-06-29 03:20:55 +03:00
79dc090aae
engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API
2022-06-29 02:44:50 +03:00
d52b07beac
wscript: add stristr/strcasestr presense check
2022-06-29 02:43:09 +03:00
12815bfbf2
public: remove naive implementations of standard function, add them with standard C with few extensions
2022-06-29 02:42:47 +03:00
b9b8b0521b
common: add unlikely()/likely() macros
2022-06-29 02:36:39 +03:00
af8febabd1
engine: client: make temp entity buffer larger in case of long textmessages
2022-06-26 15:10:21 +03:00
f0a856d9c8
engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes
2022-06-26 15:05:06 +03:00
85895c5311
engine: pmove: initialize trace argument in PM_TraceModel
2022-06-26 04:39:52 +03:00
c076f4ff8e
engine: common: add generic trace_t initialize function
2022-06-26 04:39:15 +03:00
Andrey Akhmichin
87ce35b32d
engine: common: imagelib: img_utils.c: change formats priority.
2022-06-25 17:23:44 +03:00