Commit Graph

15 Commits

Author SHA1 Message Date
7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
de838ec5e8 rename backend files for great justice and consistency 2018-10-27 23:28:29 +03:00
68ed732928 win_con: fix version in title, change title for dedicated server 2018-10-24 20:55:00 +03:00
a5258bea65 library: move win32 definitions to win_lib.c 2018-10-22 00:13:56 +03:00
216b4f4147 vid_sdl: fix incorrect video modes list length 2018-10-10 23:36:34 +03:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
473810fc0c MSVC & Win32 related fixes 2018-06-14 20:32:40 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
43b746d2f8 Fix MinGW build 2018-05-13 23:25:51 +03:00
415e517107 Library loader refactoring. Not tested for platforms other than Linux 2018-05-01 21:52:00 +03:00
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
7c9b724531 Implement dynamic library loading and symbol resolving 2018-04-17 03:43:27 +03:00
4a0add4063 Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation. 2018-04-14 04:08:28 +03:00
45c0eaa26c Move Win32 console and library loader to platform/win32 folder. 2018-04-14 03:31:43 +03:00