xash3d-fwgs/engine/common
2023-02-05 23:51:48 +03:00
..
imagelib engine: imagelib: img_bmp: fully initialize local palette array 2023-01-31 00:50:04 +03:00
soundlib engine: common: soundlib: libmpg: backport fix for CVE-2017-11126. 2023-01-25 15:57:52 +03:00
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged 2022-12-12 08:18:00 +03:00
com_strings.h Merge master to ipv6 2022-11-17 19:34:46 +03:00
common.c
common.h engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper 2023-01-06 00:09:36 +03:00
con_utils.c engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2023-01-03 07:01:39 +03:00
crashhandler.c engine: crashhandler: fully initialize struct sigaction 2023-01-31 00:50:48 +03:00
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2022-12-05 04:56:07 +03:00
cvar.c engine: common: simplify string operations 2022-12-04 05:26:22 +03:00
cvar.h engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2022-11-27 04:45:03 +03:00
dedicated.c engine: dedicated: add CL_HudMessage to dedicated stubs 2023-01-31 07:14:26 +03:00
filesystem_engine.c
gamma.c
host_state.c
host.c engine: host: ensure we always have right slashes under Windows 2023-01-04 19:39:52 +03:00
hpak.c engine: common: hpak: fixed rest of bugs in HPAK_AddLump 2022-11-27 04:50:30 +03:00
hpak.h
identification.c
infostring.c
ipv6text.c
ipv6text.h
launcher.c
lib_common.c engine: strip Intel suffixes from server library name, but only on special platforms 2023-01-10 04:51:34 +03:00
library.h
masterlist.c
mod_bmodel.c engine: mod_bmodel: fix const qualifier discard warning 2023-01-04 17:55:59 +03:00
mod_local.h engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2023-01-03 07:01:39 +03:00
mod_sprite.c
mod_studio.c
model.c
net_buffer.c engine: inline version of MSG_BigShort 2023-01-18 19:29:27 +03:00
net_buffer.h engine: inline version of MSG_BigShort 2023-01-18 19:29:27 +03:00
net_chan.c engine: netchan: fixed fragbufs very high memory usage 2022-12-09 19:20:53 +03:00
net_encode.c
net_encode.h
net_ws.c engine: net_ws: pass correct sockaddr lengths where needed 2023-02-05 23:51:48 +03:00
net_ws.h engine: common: add network address comparator function 2022-12-12 06:30:47 +03:00
netchan.h engine: netchan: fixed fragbufs very high memory usage 2022-12-09 19:20:53 +03:00
pm_debug.c
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
pm_surface.c engine: merge PM_TraceTexture into PM_TraceTexturePmove 2023-01-05 23:59:31 +03:00
pm_trace.c engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
protocol.h engine: client: streamline constructing master server scan request through common function 2022-12-01 01:51:07 +03:00
sequence.c
sys_con.c engine: preliminary support for SGI IRIX (#1211) 2023-01-14 09:35:30 +03:00
system.c engine, public: prepare to removal of XASH_MSVC macro 2023-01-09 08:01:52 +03:00
system.h
tests.h
whereami.c engine: preliminary support for SGI IRIX (#1211) 2023-01-14 09:35:30 +03:00
whereami.h
world.c
world.h
zone.c engine: common: zone: use stdint types 2023-01-12 04:04:53 +03:00