..
client
engine, ref: add sprite and studio cvars to shared cvars list
2021-12-06 05:17:25 +03:00
common
engine: restore lumps after swapping them for blue shift maps
2021-12-20 18:12:36 +03:00
platform
engine: platform: sdl: fix building with SDL1.2
2021-11-27 05:26:09 +03:00
server
engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
2021-12-18 03:32:40 +03:00
alias.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
anorms.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
cdll_exp.h
engine: fix warnings
2018-10-06 03:42:09 +03:00
cdll_int.h
engine: fix various warnings
2021-03-07 03:40:01 +03:00
custom.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
customentity.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
edict.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
eiface.h
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
keydefs.h
GameController: Add separate D-Pad bindings
2021-01-07 17:37:37 +03:00
menu_int.h
engine: add safe ParseFile to menu extended API
2021-10-08 17:31:32 +03:00
mobility_int.h
engine: add safe ParseFile to client MobilityAPI
2021-10-08 17:31:32 +03:00
physint.h
engine: use GCC provided offsetof implementation
2021-10-03 04:26:22 +03:00
progdefs.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
ref_api.h
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
sequence.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
shake.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
sprite.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
studio.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
vgui_api.h
Integrate FWGS vgui_support
2018-04-14 01:49:14 +03:00
warpsin.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
wscript
ci: migrate to GitHub Actions
2021-07-03 20:21:09 +03:00